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How Hard Core is "Hard Core"? Searching for Meaning in Demographics
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<blockquote data-quote="innerdude" data-source="post: 5374884" data-attributes="member: 85870"><p>No no, it's not about "legitimizing" anything, I don't really CARE from an "Oh look at me!" level if anyone else has similar experiences. </p><p></p><p>I'm curious because I'm wondering if I "fit" in a common ground that other gamers experience, and as such, what can we do to further the hobby that we love and enjoy? </p><p></p><p>Should I get over my anti-FLGS stigma, because that's the best way to keep the hobby fresh? I know the owner of Goodman Games posted something last year that seemed to indicate that the FLGS is still the lifeblood of the industry, which took me completely by surprise. </p><p></p><p>I'm asking because I feel that I have a strong commitment to the RPG hobby, but I'm not a full-out "hard core" gamer, and I wonder if those of us in that same position have any influence on the direction of the RPG hobby, or if game companies are looking to target more polar ends of the demographic--the ultra hard core, and the uninitiated. </p><p></p><p>Also, I care because I like to explore stuff like this. The sociality of gaming is a fascinating topic, because I think it connects to other ways we address human experience generally. </p><p></p><p>Please don't think this is trying to put me up on a pedestal, or anything, personally I'm totally unremarkable except as a very small sample data set for scientific observation in this case.</p></blockquote><p></p>
[QUOTE="innerdude, post: 5374884, member: 85870"] No no, it's not about "legitimizing" anything, I don't really CARE from an "Oh look at me!" level if anyone else has similar experiences. I'm curious because I'm wondering if I "fit" in a common ground that other gamers experience, and as such, what can we do to further the hobby that we love and enjoy? Should I get over my anti-FLGS stigma, because that's the best way to keep the hobby fresh? I know the owner of Goodman Games posted something last year that seemed to indicate that the FLGS is still the lifeblood of the industry, which took me completely by surprise. I'm asking because I feel that I have a strong commitment to the RPG hobby, but I'm not a full-out "hard core" gamer, and I wonder if those of us in that same position have any influence on the direction of the RPG hobby, or if game companies are looking to target more polar ends of the demographic--the ultra hard core, and the uninitiated. Also, I care because I like to explore stuff like this. The sociality of gaming is a fascinating topic, because I think it connects to other ways we address human experience generally. Please don't think this is trying to put me up on a pedestal, or anything, personally I'm totally unremarkable except as a very small sample data set for scientific observation in this case. [/QUOTE]
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