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General Tabletop Discussion
*Pathfinder & Starfinder
How I "fixed" healing in and out of combat without using the Healing Surge mechanic
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4728180" data-attributes="member: 82106"><p>Yeah, I guess I'm not sure why only certain healing powers are favored over others. Why not allow any power that heals to heal in any situation? Was there a particular reason for that?</p><p></p><p>I'm not really sure why it is necessary to alter the values for healing surges either. The d20 method is probably overall pretty much equivalent to current HS values for lower level characters, but if you DO get beyond heroic, then it won't work. Also what happens when someone rolls a 1 on their d20 healing roll? Adventuring day over... Same thing with the whole bloodied thing, if a PC fails to heal up the party is just going to NOT adventure while they're gimped. I know it is more 'realistic' seeming, but all in all it is just annoying.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4728180, member: 82106"] Yeah, I guess I'm not sure why only certain healing powers are favored over others. Why not allow any power that heals to heal in any situation? Was there a particular reason for that? I'm not really sure why it is necessary to alter the values for healing surges either. The d20 method is probably overall pretty much equivalent to current HS values for lower level characters, but if you DO get beyond heroic, then it won't work. Also what happens when someone rolls a 1 on their d20 healing roll? Adventuring day over... Same thing with the whole bloodied thing, if a PC fails to heal up the party is just going to NOT adventure while they're gimped. I know it is more 'realistic' seeming, but all in all it is just annoying. [/QUOTE]
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How I "fixed" healing in and out of combat without using the Healing Surge mechanic
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