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How important is good artwork in a product?
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<blockquote data-quote="Neo" data-source="post: 168296" data-attributes="member: 4139"><p>I have to say as far as my gaming material goes, it's the eye candy outside that makes me pick it up (though the write up that makes me buy it).</p><p></p><p>It's the eye candy inside that keeps me interested enough to read it all and keep picking it up.</p><p></p><p>Bad art, or inappropriate art, or no art.. is a major no no for me.</p><p></p><p>If something looks beautiful it inspires you to give it the attnetion it needs, it adds to your play by providing visual stimulus to the descriptives... it keeps the product and what it's representing stuck in your memory.</p><p></p><p>If you run an adventure with an NPC in say and you describe, sure your palyer may remember him, but if the NPC has some fantastic art, that reflects the person well, that image will stick in their minds forever, and when you say the NPc's name, your players go "Oh the guy with... or Oh the one we met in?" and so forth...</p><p></p><p>RPG is all about senses, and through them painting the pciture for your imagination... as such they require stimulus, column after column of pictureless text just doesn't do it for RPG's, no matter how well written it is, not entirely.</p></blockquote><p></p>
[QUOTE="Neo, post: 168296, member: 4139"] I have to say as far as my gaming material goes, it's the eye candy outside that makes me pick it up (though the write up that makes me buy it). It's the eye candy inside that keeps me interested enough to read it all and keep picking it up. Bad art, or inappropriate art, or no art.. is a major no no for me. If something looks beautiful it inspires you to give it the attnetion it needs, it adds to your play by providing visual stimulus to the descriptives... it keeps the product and what it's representing stuck in your memory. If you run an adventure with an NPC in say and you describe, sure your palyer may remember him, but if the NPC has some fantastic art, that reflects the person well, that image will stick in their minds forever, and when you say the NPc's name, your players go "Oh the guy with... or Oh the one we met in?" and so forth... RPG is all about senses, and through them painting the pciture for your imagination... as such they require stimulus, column after column of pictureless text just doesn't do it for RPG's, no matter how well written it is, not entirely. [/QUOTE]
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