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How Important is Magic to Dungeons and Dragons? - Third Edition vs Fourth Edition
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<blockquote data-quote="Mournblade94" data-source="post: 4767193" data-attributes="member: 74608"><p>I do not consider 4e and 3rd edition identical. The calculations are indeed ONE not the ONLY thing I liked about D&D. I do not see how this is in any way difficult to believe. CHemists actually like stochiometry.</p><p> </p><p></p><p>4e has middle school level arithmetic as well. </p><p></p><p>But no, I feel the level of arithmetic in 3rd edition gives me a better simulation of the situations I want. I like the simple arithmetic as it is applied to the seed variables because it gives me a better simulation. I am not enjoying it for the sake of rote arithmetic. I enjoy it because I feel it gives a better simulation. I do not understand what is difficult to believe about that, and if I did not make that clear in earlier posts I apologize.</p><p></p><p></p><p></p><p></p><p>Perhaps then the post above clarified. 4e bonuses do nto give me the technical simulation I want. (this is not the only reason I do not like 4e). </p><p></p><p></p><p></p><p>I don't see how the statement above is analogous.</p><p></p><p></p><p></p><p>1) I do not know anyone that feels that math in any edition of D&D is difficult.</p><p></p><p>2) The math was enjoyable simply to place a value on a character effect. Analyzing how things aided or hindered that effect I found enjoyable. </p><p></p><p>Does any of this mean I think 4e needs to be redesigned? No. </p><p></p><p>It is my opinion, that math and technicality add to gaming. I am not the only one that thinks this, though I never claimed to be in a majority. I think it significantly a more relevant opinion than the exaggeration of book covers made out of mink.</p></blockquote><p></p>
[QUOTE="Mournblade94, post: 4767193, member: 74608"] I do not consider 4e and 3rd edition identical. The calculations are indeed ONE not the ONLY thing I liked about D&D. I do not see how this is in any way difficult to believe. CHemists actually like stochiometry. 4e has middle school level arithmetic as well. But no, I feel the level of arithmetic in 3rd edition gives me a better simulation of the situations I want. I like the simple arithmetic as it is applied to the seed variables because it gives me a better simulation. I am not enjoying it for the sake of rote arithmetic. I enjoy it because I feel it gives a better simulation. I do not understand what is difficult to believe about that, and if I did not make that clear in earlier posts I apologize. Perhaps then the post above clarified. 4e bonuses do nto give me the technical simulation I want. (this is not the only reason I do not like 4e). I don't see how the statement above is analogous. 1) I do not know anyone that feels that math in any edition of D&D is difficult. 2) The math was enjoyable simply to place a value on a character effect. Analyzing how things aided or hindered that effect I found enjoyable. Does any of this mean I think 4e needs to be redesigned? No. It is my opinion, that math and technicality add to gaming. I am not the only one that thinks this, though I never claimed to be in a majority. I think it significantly a more relevant opinion than the exaggeration of book covers made out of mink. [/QUOTE]
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