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How Important is the D&D Brand?
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<blockquote data-quote="Alphastream" data-source="post: 7652179" data-attributes="member: 11365"><p>Absolutely. Competition from other gaming systems is what D&D has dealt with for all of its life. It isn't as if those at Wizards have forgotten that. BUT, they also recognize that many gamers will play various systems and then come back to D&D. The hobby is better for that. People need a break. Having that break keeps them as returning customers (as opposed to getting bored and leaving the hobby permanently). We can hear countless stories of people coming to D&D Encounters after skipping 2E and 3E, for example. The major recent change is Pathfinder. It is the first time people have had an option that truly pulls a large segment of the audience away and seems to have staying power. But I don't see any worries to the brand. The brand remains unparalleled both within and outside the hobby.</p></blockquote><p></p>
[QUOTE="Alphastream, post: 7652179, member: 11365"] Absolutely. Competition from other gaming systems is what D&D has dealt with for all of its life. It isn't as if those at Wizards have forgotten that. BUT, they also recognize that many gamers will play various systems and then come back to D&D. The hobby is better for that. People need a break. Having that break keeps them as returning customers (as opposed to getting bored and leaving the hobby permanently). We can hear countless stories of people coming to D&D Encounters after skipping 2E and 3E, for example. The major recent change is Pathfinder. It is the first time people have had an option that truly pulls a large segment of the audience away and seems to have staying power. But I don't see any worries to the brand. The brand remains unparalleled both within and outside the hobby. [/QUOTE]
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