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General Tabletop Discussion
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How Involved Should The DM Be As A Warlock's Patron?
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<blockquote data-quote="Oofta" data-source="post: 7399225" data-attributes="member: 6801845"><p>In my campaign it depends on the patron. If your patron is one of the Sidhe (fey powers from Celtic mythology) for example they may be quite directly involved, especially when PCs are higher level. This can be anything up to and including pulling the PC into the FeyWild to have a chat with them. That's not always a good thing or pleasant for the PC. I view these patrons as being more relatable than the gods, but still quite <em>other</em> with motivations and reasoning that may not make sense to the PC. There's normally a logical reason behind their requests that may become obvious later but they don't bother explaining themselves.</p><p></p><p>I don't know if you've ever read The Dresden Files, but I get some inspiration from that.</p><p></p><p>On the other hand, if it's a great old one you <em>really</em> don't want them to notice you. Think "if they notice I'm siphoning power from them, it could trigger a minor apocalypse". Think more along the lines of you're getting power from Cthullu.</p><p></p><p>Obviously the real answer is what makes sense for your world and what you think will be most fun. Don't fall into the trap of trying to force your players to play the way you "think" they should. For some people, background fluff is irrelevant to their enjoyment of the game. So encourage and reward, but don't badger or punish if they aren't playing the "right" way.</p></blockquote><p></p>
[QUOTE="Oofta, post: 7399225, member: 6801845"] In my campaign it depends on the patron. If your patron is one of the Sidhe (fey powers from Celtic mythology) for example they may be quite directly involved, especially when PCs are higher level. This can be anything up to and including pulling the PC into the FeyWild to have a chat with them. That's not always a good thing or pleasant for the PC. I view these patrons as being more relatable than the gods, but still quite [I]other[/I] with motivations and reasoning that may not make sense to the PC. There's normally a logical reason behind their requests that may become obvious later but they don't bother explaining themselves. I don't know if you've ever read The Dresden Files, but I get some inspiration from that. On the other hand, if it's a great old one you [I]really[/I] don't want them to notice you. Think "if they notice I'm siphoning power from them, it could trigger a minor apocalypse". Think more along the lines of you're getting power from Cthullu. Obviously the real answer is what makes sense for your world and what you think will be most fun. Don't fall into the trap of trying to force your players to play the way you "think" they should. For some people, background fluff is irrelevant to their enjoyment of the game. So encourage and reward, but don't badger or punish if they aren't playing the "right" way. [/QUOTE]
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How Involved Should The DM Be As A Warlock's Patron?
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