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How is PF2E prep and GMing?
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<blockquote data-quote="Celtavian" data-source="post: 8006187" data-attributes="member: 5834"><p>But doesn't that better mirror the cinematic fantasy that D&D/PF is meant to capture? You rarely see the knight or adventurer how up severely worn down when fighting a dragon. They usually show up ready to fight and then end up in an extremely long, drawn out continuous fight where the dragon threatens not only them but the area around if they can't stop it. PF2 may not fit the paradigm we have been accustomed to over the years, but fights feel far more cinematic to me. Medicine is a lot better way to show out of combat healing than CLW wands and potions. I feel that the method they came up with in PF2 feels a whole lot better for story-telling purposes and fights feel more intense and cinematic. I found it quite easy to harry a party and keep them form out of combat healing by having them pursued to get that attrition feel.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 8006187, member: 5834"] But doesn't that better mirror the cinematic fantasy that D&D/PF is meant to capture? You rarely see the knight or adventurer how up severely worn down when fighting a dragon. They usually show up ready to fight and then end up in an extremely long, drawn out continuous fight where the dragon threatens not only them but the area around if they can't stop it. PF2 may not fit the paradigm we have been accustomed to over the years, but fights feel far more cinematic to me. Medicine is a lot better way to show out of combat healing than CLW wands and potions. I feel that the method they came up with in PF2 feels a whole lot better for story-telling purposes and fights feel more intense and cinematic. I found it quite easy to harry a party and keep them form out of combat healing by having them pursued to get that attrition feel. [/QUOTE]
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How is PF2E prep and GMing?
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