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How many age categories should dragons have?
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<blockquote data-quote="Celebrim" data-source="post: 7104891" data-attributes="member: 4937"><p>If you have that ability to cross reference, you have a big portion of what I'm going for, except that for 1e or 3e, you have to specifically spell out what those levels look like for a given dragon since you don't have a unified system.</p><p></p><p>On the other hand, I'm not sure that this is as smooth in 4e as you suggest since IMO, 4e never 'fixed the math' nearly as well as it claimed to. Merely adjusting HD, AC, and implied attack bonus alone doesn't really cover it, as over that 8 level gap you also need to adjust damage per attack and adjust the monsters capabilities to take into account newly unlocked abilities/capabilities of the PC's. I'm not familiar enough with 4e to call out this scaling specifically, but I do know that 4e didn't scale up correctly particularly in terms of monsters abilities to both dish out damage spikes and deal with PC's having synergized action granting/stealing abilities. </p><p></p><p>Nonetheless, if we assume you are right and you can scale a dragon entry up or down to cover the gaps easily, then I'd suggest what you have is a bunch of 'hidden' age categories that the DM now has access to, and that although those age categories might not have specific stat blocks, this is fundamentally little different from the fact that in 1e each dragon had 24 varieties without the need to explicitly spell out 24 different stat blocks.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 7104891, member: 4937"] If you have that ability to cross reference, you have a big portion of what I'm going for, except that for 1e or 3e, you have to specifically spell out what those levels look like for a given dragon since you don't have a unified system. On the other hand, I'm not sure that this is as smooth in 4e as you suggest since IMO, 4e never 'fixed the math' nearly as well as it claimed to. Merely adjusting HD, AC, and implied attack bonus alone doesn't really cover it, as over that 8 level gap you also need to adjust damage per attack and adjust the monsters capabilities to take into account newly unlocked abilities/capabilities of the PC's. I'm not familiar enough with 4e to call out this scaling specifically, but I do know that 4e didn't scale up correctly particularly in terms of monsters abilities to both dish out damage spikes and deal with PC's having synergized action granting/stealing abilities. Nonetheless, if we assume you are right and you can scale a dragon entry up or down to cover the gaps easily, then I'd suggest what you have is a bunch of 'hidden' age categories that the DM now has access to, and that although those age categories might not have specific stat blocks, this is fundamentally little different from the fact that in 1e each dragon had 24 varieties without the need to explicitly spell out 24 different stat blocks. [/QUOTE]
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How many age categories should dragons have?
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