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How many hit points do you have?
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<blockquote data-quote="JamesonCourage" data-source="post: 6292338" data-attributes="member: 6668292"><p>I'm having fun running a 4e campaign right now (I have an ongoing thread on it), but this doesn't look like it's the case for Fighters (as in Campbell's example).</p><p></p><p>Actually, 104 HP looks pretty impossible for a Fighter (definitely possible for other characters, as you no doubt meant). I'm just going to use the Fighter as an example, as that was what Campbell used in his example.</p><p></p><p>A Fighter gets 25 starting HP (15 + Con score of 11 [10 + 1 for reaching level 11]) + 6 HP/level for 14 levels = 110 HP minimum. If the Fighter invests any of his starting ability score points into Con, any of his three stat hops into Con, or gets any feat (Toughness) or Paragon Path (Dreadnought), then it's significantly higher. A level 15 goliath Fighter with a starting Con of 14, one Con stat hop, the Toughness feat, and the Dreadnought Paragon Path has 135 HP. This gives us a range of 110-135, with something like 115 probably closer to the average. This means that it'd take 57 damage to kill the Fighter (his bloodied value).</p><p></p><p>It looks like only two level 15 creatures can finish off the Fighter in one hit (from an admittedly cursory glance of about 20 minutes), the Drow Infiltrator and the Drow Darklasher (the Megapede comes close at 54 damage). There might be others (or even some at level 14 or less, such as The Black Blade of Raam if the target has no allies adjacent to it, or the Shadar-Kai Dawnkiller). While it's possible, there aren't a lot of equal level enemies that can do it.</p><p></p><p>Then again, I use higher level enemies against my PCs all the time, and they're only (just now) level 8. I imagine this will only grow as the game goes on, so facing off against a wider range of enemies means more enemies that will qualify to do enough damage in one shot. Still not a lot, but definitely possible.</p><p></p><p>Also a possibility.</p><p></p><p>Yeah, this is my feeling on it, too. These things mostly slipped through the cracks, though there are some exceptions (like The Black Blade of Raam, which has an ability called "Execution" that does 105 on a crit). All told, I'm not disagreeing with your point of it being possible, but I'd stress the rarity. It is there if a DM wants it, though.</p></blockquote><p></p>
[QUOTE="JamesonCourage, post: 6292338, member: 6668292"] I'm having fun running a 4e campaign right now (I have an ongoing thread on it), but this doesn't look like it's the case for Fighters (as in Campbell's example). Actually, 104 HP looks pretty impossible for a Fighter (definitely possible for other characters, as you no doubt meant). I'm just going to use the Fighter as an example, as that was what Campbell used in his example. A Fighter gets 25 starting HP (15 + Con score of 11 [10 + 1 for reaching level 11]) + 6 HP/level for 14 levels = 110 HP minimum. If the Fighter invests any of his starting ability score points into Con, any of his three stat hops into Con, or gets any feat (Toughness) or Paragon Path (Dreadnought), then it's significantly higher. A level 15 goliath Fighter with a starting Con of 14, one Con stat hop, the Toughness feat, and the Dreadnought Paragon Path has 135 HP. This gives us a range of 110-135, with something like 115 probably closer to the average. This means that it'd take 57 damage to kill the Fighter (his bloodied value). It looks like only two level 15 creatures can finish off the Fighter in one hit (from an admittedly cursory glance of about 20 minutes), the Drow Infiltrator and the Drow Darklasher (the Megapede comes close at 54 damage). There might be others (or even some at level 14 or less, such as The Black Blade of Raam if the target has no allies adjacent to it, or the Shadar-Kai Dawnkiller). While it's possible, there aren't a lot of equal level enemies that can do it. Then again, I use higher level enemies against my PCs all the time, and they're only (just now) level 8. I imagine this will only grow as the game goes on, so facing off against a wider range of enemies means more enemies that will qualify to do enough damage in one shot. Still not a lot, but definitely possible. Also a possibility. Yeah, this is my feeling on it, too. These things mostly slipped through the cracks, though there are some exceptions (like The Black Blade of Raam, which has an ability called "Execution" that does 105 on a crit). All told, I'm not disagreeing with your point of it being possible, but I'd stress the rarity. It is there if a DM wants it, though. [/QUOTE]
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