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How many hp in a block of stone? And what is its falling damage?
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<blockquote data-quote="Buugipopuu" data-source="post: 3192412" data-attributes="member: 41173"><p>I calibrated the yield from the Kiloton Epic Spell, which seems to work, since 160,000 damage comes out as roughly the fragmentation energy of an earth-sized planet. I think the reason for the discrepancy is because the Kiloton spell's damage is for an omnidirectional blast, meaning it would deal much more damage if focussed onto a single square. Falling onto something will deal more damage to the falling object than it would have taken merely by standing sort-of close to a nuclear device of equal energy. Focussing a 100 kiloton device onto a single 5-foot square would deal about 4,410 damage, which is close enough given the extreme approximations involved.</p><p></p><p></p><p></p><p>I don't think that will work. The 'size' of a photon is linked to its wavelength, which is inversely proportional to its energy. This means that photons of macroscopic wavelengths have amazingly tiny energies, and that bigger objects would actually do less damage. The whole "becoming light" thing makes very little sense from a physical perspective anyway. Given that it's already possible to violate Relativity with Gate, assuming that it doesn't apply would be the most sensible resolution.</p></blockquote><p></p>
[QUOTE="Buugipopuu, post: 3192412, member: 41173"] I calibrated the yield from the Kiloton Epic Spell, which seems to work, since 160,000 damage comes out as roughly the fragmentation energy of an earth-sized planet. I think the reason for the discrepancy is because the Kiloton spell's damage is for an omnidirectional blast, meaning it would deal much more damage if focussed onto a single square. Falling onto something will deal more damage to the falling object than it would have taken merely by standing sort-of close to a nuclear device of equal energy. Focussing a 100 kiloton device onto a single 5-foot square would deal about 4,410 damage, which is close enough given the extreme approximations involved. I don't think that will work. The 'size' of a photon is linked to its wavelength, which is inversely proportional to its energy. This means that photons of macroscopic wavelengths have amazingly tiny energies, and that bigger objects would actually do less damage. The whole "becoming light" thing makes very little sense from a physical perspective anyway. Given that it's already possible to violate Relativity with Gate, assuming that it doesn't apply would be the most sensible resolution. [/QUOTE]
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How many hp in a block of stone? And what is its falling damage?
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