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How many soldiers should protect a capital city?
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<blockquote data-quote="psychic mind flayer" data-source="post: 2489164" data-attributes="member: 35338"><p>Thanks... My city is extremely well protected by other means than soldiers also: It was built over three thousand years ago by a group of 12 great warriors that called themselves the Council of the City (we also have a Council of the City nowadays). The mages in the group placed powerful spells on the city and its surrounding outposts. As a result, the stoe they are made of is indestructible and the city functions as if it had a <em>teleport cage</em> spell. Also, the city is set into a large mountain that protects it from attacks from behind (caverns in the mountain also serve as escape routes in case the city is conquered). To one side there is a large forest filled with elves, druids, and rangers. To the other, there is a lake in which reside many sea creatures (most friendly). The only way to approach the city is from the front, where there is a large area encircled by a stone wall, and then the wall that grants access to the city, where enemies would have arrows rained down on them. We also have pacts with dwarves and elves, giving us dwarven defenders and arcane archers (very few, but every little bit counts). There are several levels to the city, and if one is conquered, we recede into the next. The last level is the palace, which is protected by the Council (the new one, not the old one) and the Royal Guard (a group of 20 fighters from 16th - 20th level).</p></blockquote><p></p>
[QUOTE="psychic mind flayer, post: 2489164, member: 35338"] Thanks... My city is extremely well protected by other means than soldiers also: It was built over three thousand years ago by a group of 12 great warriors that called themselves the Council of the City (we also have a Council of the City nowadays). The mages in the group placed powerful spells on the city and its surrounding outposts. As a result, the stoe they are made of is indestructible and the city functions as if it had a [i]teleport cage[/i] spell. Also, the city is set into a large mountain that protects it from attacks from behind (caverns in the mountain also serve as escape routes in case the city is conquered). To one side there is a large forest filled with elves, druids, and rangers. To the other, there is a lake in which reside many sea creatures (most friendly). The only way to approach the city is from the front, where there is a large area encircled by a stone wall, and then the wall that grants access to the city, where enemies would have arrows rained down on them. We also have pacts with dwarves and elves, giving us dwarven defenders and arcane archers (very few, but every little bit counts). There are several levels to the city, and if one is conquered, we recede into the next. The last level is the palace, which is protected by the Council (the new one, not the old one) and the Royal Guard (a group of 20 fighters from 16th - 20th level). [/QUOTE]
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How many soldiers should protect a capital city?
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