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General Tabletop Discussion
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How much should 5e aim at balance?
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<blockquote data-quote="Ahnehnois" data-source="post: 5984781" data-attributes="member: 17106"><p>Just thought I'd repeat this to highlight its absurdity.</p><p></p><p>I have yet to actually see anyone <em>present</em> evidence to this effect. Even without it, I find the conclusion difficult to support. Are you suggesting that other games (perhaps 4e) are not subject to the same abuses? Put me in your 4e game and I'll break it. Or any game, if I've got a mind to. (Luckily, I don't).</p><p></p><p>If by "unbalanced" you mean "breakable by a horde of min/maxers", you are describing virtually any game.</p><p></p><p>Describing balance by referring to malcontents who seek imbalance is like describing the safety of driving a car by citing drunk driving statistics. It's like describing the difficulty of the SATs based only on the results of people who take amphetamines to study, or like describing the effects of prescription opioids by talking only about people who abuse them. It presents a piece of truth (that some people can break the game), but ignores much larger and more meaningful truths (that breaking the game is not easy and that most people don't even try to do it regardless and that DMs can easily fix rules abuses). Thus, this argument is quite misleading.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5984781, member: 17106"] Just thought I'd repeat this to highlight its absurdity. I have yet to actually see anyone [I]present[/I] evidence to this effect. Even without it, I find the conclusion difficult to support. Are you suggesting that other games (perhaps 4e) are not subject to the same abuses? Put me in your 4e game and I'll break it. Or any game, if I've got a mind to. (Luckily, I don't). If by "unbalanced" you mean "breakable by a horde of min/maxers", you are describing virtually any game. Describing balance by referring to malcontents who seek imbalance is like describing the safety of driving a car by citing drunk driving statistics. It's like describing the difficulty of the SATs based only on the results of people who take amphetamines to study, or like describing the effects of prescription opioids by talking only about people who abuse them. It presents a piece of truth (that some people can break the game), but ignores much larger and more meaningful truths (that breaking the game is not easy and that most people don't even try to do it regardless and that DMs can easily fix rules abuses). Thus, this argument is quite misleading. [/QUOTE]
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How much should 5e aim at balance?
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