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How much should 5e aim at balance?
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<blockquote data-quote="Tony Vargas" data-source="post: 5984946" data-attributes="member: 996"><p>Sure. I guess if the alternative is one guy getting hours of game time to everyone else's minutes, getting 15 minutes out of 45 would seem pretty awesome - but it still makes this hypothetical D&D 2/3rds spectator sport.</p><p></p><p>I guess it's more obvious the larger the block. If you take turns shinning minute by minute, it's not as obvious as if you go hours. Then again, you can go do something else...</p><p></p><p>The wizard was historically able to contribute and eventually dominate in all three 'pillars,' even if the concept hadn't been coined yet, sure. Whether the 5e wizard will still have to let others have a shot now and then at high levels remains to be seen. He doesn't have the extreme vulnerability and limitations he faced in 1e at 1st level, so presumably the intent is not to follow in 1e's balance-across-levels footsteps.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 5984946, member: 996"] Sure. I guess if the alternative is one guy getting hours of game time to everyone else's minutes, getting 15 minutes out of 45 would seem pretty awesome - but it still makes this hypothetical D&D 2/3rds spectator sport. I guess it's more obvious the larger the block. If you take turns shinning minute by minute, it's not as obvious as if you go hours. Then again, you can go do something else... The wizard was historically able to contribute and eventually dominate in all three 'pillars,' even if the concept hadn't been coined yet, sure. Whether the 5e wizard will still have to let others have a shot now and then at high levels remains to be seen. He doesn't have the extreme vulnerability and limitations he faced in 1e at 1st level, so presumably the intent is not to follow in 1e's balance-across-levels footsteps. [/QUOTE]
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How much should 5e aim at balance?
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