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General Tabletop Discussion
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How much should 5e aim at balance?
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<blockquote data-quote="Hussar" data-source="post: 5993206" data-attributes="member: 22779"><p>Lanefan, I'd argue that your first example isn't actually balanced. The first character is totally dominating one encounter, and is riding the pines in two of them. I'm assuming that 1 out of 5 is pretty much the equivalent of throwing daggers at giants - sure, you did damage, but, the contribution did not really affect the outcome of the situation at all.</p><p></p><p>I do not want to see a return to this sort of "balance" where we swing so far between useful and riding the pines. Your first example actually looks like a 3e rogue, where the last two encounters are ones against which the rogue's sneak attack doesn't work. Sure, he had that one really good encounter, but, the rest of the time he's either average or well below average.</p><p></p><p>Sure, 3's across the board isn't going to happen either. But, I would hope that everyone at the table is a 2-4 in every encounter with specific reasons for a 1 or a 5 (PC got killed/incapacitated in the surprise round would be a good example of a 1 <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite8" alt=":D" title="Big grin :D" loading="lazy" data-shortname=":D" /> PC nails several crits in a row for a 5).</p><p></p><p>So long as everyone is in the same ballpark, I'm pretty content. Barring some very specific circumstances, characters should never be 1's or 5's.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5993206, member: 22779"] Lanefan, I'd argue that your first example isn't actually balanced. The first character is totally dominating one encounter, and is riding the pines in two of them. I'm assuming that 1 out of 5 is pretty much the equivalent of throwing daggers at giants - sure, you did damage, but, the contribution did not really affect the outcome of the situation at all. I do not want to see a return to this sort of "balance" where we swing so far between useful and riding the pines. Your first example actually looks like a 3e rogue, where the last two encounters are ones against which the rogue's sneak attack doesn't work. Sure, he had that one really good encounter, but, the rest of the time he's either average or well below average. Sure, 3's across the board isn't going to happen either. But, I would hope that everyone at the table is a 2-4 in every encounter with specific reasons for a 1 or a 5 (PC got killed/incapacitated in the surprise round would be a good example of a 1 :D PC nails several crits in a row for a 5). So long as everyone is in the same ballpark, I'm pretty content. Barring some very specific circumstances, characters should never be 1's or 5's. [/QUOTE]
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How much should 5e aim at balance?
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