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How much should 5e aim at balance?
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<blockquote data-quote="Emerikol" data-source="post: 6007977" data-attributes="member: 6698278"><p>I don't disagree that if you are designing a fighter for pvp that you need to be an excellent min/maxer to achieve parity. I disagree though that it can't be done. But who cares? When has pvp ever been the goal of classes in D&D? </p><p></p><p>I think spotlight and usefulness are far better measures. Our fighters if anything were hogs of the spotlight. They did such high levels of damage (and if you are not then learn how to build a fighter I'd say) over and over. Sure a wizard might get off a high damage spell here and there. But the fighter would then finish off the BBEG. The fighter would also hack through tons of enemies while the wizard didn't do much. I actually had to "recruit" wizards for my game. I never had an issue getting fighters. </p><p></p><p>I like balanced groups by the way and don't mind that as a presumptive requirement. So if everyone wanted to be a wizard or cleric then I'd be recruiting other classes to go with them. That was not the case. In fact cleric would have gone wanting if not for one guy who loves clerics and let me assure you he chose for flavor reasons and not mechanics. He played clerics all the way from 1e.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 6007977, member: 6698278"] I don't disagree that if you are designing a fighter for pvp that you need to be an excellent min/maxer to achieve parity. I disagree though that it can't be done. But who cares? When has pvp ever been the goal of classes in D&D? I think spotlight and usefulness are far better measures. Our fighters if anything were hogs of the spotlight. They did such high levels of damage (and if you are not then learn how to build a fighter I'd say) over and over. Sure a wizard might get off a high damage spell here and there. But the fighter would then finish off the BBEG. The fighter would also hack through tons of enemies while the wizard didn't do much. I actually had to "recruit" wizards for my game. I never had an issue getting fighters. I like balanced groups by the way and don't mind that as a presumptive requirement. So if everyone wanted to be a wizard or cleric then I'd be recruiting other classes to go with them. That was not the case. In fact cleric would have gone wanting if not for one guy who loves clerics and let me assure you he chose for flavor reasons and not mechanics. He played clerics all the way from 1e. [/QUOTE]
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How much should 5e aim at balance?
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