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How much should 5e aim at balance?
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<blockquote data-quote="Neonchameleon" data-source="post: 6008172" data-attributes="member: 87792"><p>My characters normally <em>earn</em> being heroes of the game. I don't give it to them on a silver platter. And they are the heroes at least in part because they are <em>the people willing and able to step up</em>. Because I have a balanced system, all the PCs have sufficient tools to be able to become the heroes of the setting. They aren't schmucks and they are competent even if the enemies outmatch them. Which is why I don't need to throw softballs at them. They have the tools and the ability to make their mark on the setting. The rest is up to them.</p><p></p><p>Also, out of curiosity, which edition do you play? Second? (That's the way it reads to me).</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6008172, member: 87792"] My characters normally [I]earn[/I] being heroes of the game. I don't give it to them on a silver platter. And they are the heroes at least in part because they are [I]the people willing and able to step up[/I]. Because I have a balanced system, all the PCs have sufficient tools to be able to become the heroes of the setting. They aren't schmucks and they are competent even if the enemies outmatch them. Which is why I don't need to throw softballs at them. They have the tools and the ability to make their mark on the setting. The rest is up to them. Also, out of curiosity, which edition do you play? Second? (That's the way it reads to me). [/QUOTE]
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How much should 5e aim at balance?
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