Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
How much should 5e aim at balance?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="timASW" data-source="post: 6010192" data-attributes="member: 6698787"><p>Its fairly simple, round 1, you cast summon crap monster spell. Fighter ignores crap monster and takes about half your HP. Maybe a third with his power attacking, improved crit range feat, weapon specialing, great sword. </p><p></p><p>Round 2. You make crap monsters bigger. fighter continues ignorning them and finishes you off. Rendering your spells moot for the encounter and your large crap monsters directionless and probably wandering back into the forest. And if not easy pickings. </p><p></p><p>An 11th level fighter should have at least a 24 STR +7/10 two hander, a +4 weapon, greater focus for an attack bonus of 26. Meaning he's reliably hitting a 36 AC without power gaming in the slightest. </p><p></p><p>A smart fighter also poisons his sword, or since we're using splats, uses drugs on it that affect mental stats. Meaning each hit has a good chance of draining the hell out of your casting stat. </p><p></p><p>Add in greater cleave and most of those sorry monsters from your natures ally spell just act like a bag of rats giving him extra attacks against you and them. </p><p></p><p>You could really make it ugly and do away with the idiotic rule that allows casters to use concentration to cast defensively. </p><p></p><p>Then if you want to cast any spell after he closes you need to roll a check of around 10+ 2d6+22 or 36 on average just to cast any spell. </p><p></p><p>But since thats not RAW we can ignore it I guess.</p></blockquote><p></p>
[QUOTE="timASW, post: 6010192, member: 6698787"] Its fairly simple, round 1, you cast summon crap monster spell. Fighter ignores crap monster and takes about half your HP. Maybe a third with his power attacking, improved crit range feat, weapon specialing, great sword. Round 2. You make crap monsters bigger. fighter continues ignorning them and finishes you off. Rendering your spells moot for the encounter and your large crap monsters directionless and probably wandering back into the forest. And if not easy pickings. An 11th level fighter should have at least a 24 STR +7/10 two hander, a +4 weapon, greater focus for an attack bonus of 26. Meaning he's reliably hitting a 36 AC without power gaming in the slightest. A smart fighter also poisons his sword, or since we're using splats, uses drugs on it that affect mental stats. Meaning each hit has a good chance of draining the hell out of your casting stat. Add in greater cleave and most of those sorry monsters from your natures ally spell just act like a bag of rats giving him extra attacks against you and them. You could really make it ugly and do away with the idiotic rule that allows casters to use concentration to cast defensively. Then if you want to cast any spell after he closes you need to roll a check of around 10+ 2d6+22 or 36 on average just to cast any spell. But since thats not RAW we can ignore it I guess. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
How much should 5e aim at balance?
Top