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How old were you when your first GMed an RPG?
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<blockquote data-quote="Ancalagon" data-source="post: 7393566" data-attributes="member: 23"><p>Some of the problems:</p><p></p><p>- Skill was super duper important. Maxing it out was *the* way to go</p><p>- Monsters didn't have weapon skills (only base skills) which made them too easy to defeat</p><p>- Spells cost HP to use. Healing spells gave you HP. So you could cast all day long</p><p>- Learning spells lowered your skill score. This resulted in a wizard being a poor combatant (this is good) but also terrible at things like knowledge skills (not so good).</p><p>- The strength skill was OP and increased your damage by almost 50% if you were a fighter.</p></blockquote><p></p>
[QUOTE="Ancalagon, post: 7393566, member: 23"] Some of the problems: - Skill was super duper important. Maxing it out was *the* way to go - Monsters didn't have weapon skills (only base skills) which made them too easy to defeat - Spells cost HP to use. Healing spells gave you HP. So you could cast all day long - Learning spells lowered your skill score. This resulted in a wizard being a poor combatant (this is good) but also terrible at things like knowledge skills (not so good). - The strength skill was OP and increased your damage by almost 50% if you were a fighter. [/QUOTE]
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How old were you when your first GMed an RPG?
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