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How Quickly is C&C Catching on?
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<blockquote data-quote="Steverooo" data-source="post: 1966601" data-attributes="member: 9410"><p>I don't get the impression that <u>Castles and Crusades</u> is grabbing a lot of people, or that it ever will. No more so than <u>Cyborg Commandos</u> or <u>Lejendary Adventures</u>. Rules Light IS a niche market... and probably always will be.</p><p></p><p>One of the problems with the latter is that the players complain "everything is too GM-dependent!" (while the "lite" crowd complains "everything is too rules-dependent!") Myself, I like being able to calculate my chances, without having to ask the GM every time that I want to do something!</p><p></p><p>So it's all about "What's more important to you?" For me, I'd rather have rules for how far light goes and whether or not bonuses stack (which we can then ignore, if we choose to) than to have no rules for it, and have it all depend upon the overworked GM's perception. YMMV.</p><p></p><p>As for me, I have less and less interest in C&C, the more I read about it. If I ever saw the rules book, it would probably kill all my interest, for good! <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /></p></blockquote><p></p>
[QUOTE="Steverooo, post: 1966601, member: 9410"] I don't get the impression that [U]Castles and Crusades[/U] is grabbing a lot of people, or that it ever will. No more so than [U]Cyborg Commandos[/U] or [U]Lejendary Adventures[/U]. Rules Light IS a niche market... and probably always will be. One of the problems with the latter is that the players complain "everything is too GM-dependent!" (while the "lite" crowd complains "everything is too rules-dependent!") Myself, I like being able to calculate my chances, without having to ask the GM every time that I want to do something! So it's all about "What's more important to you?" For me, I'd rather have rules for how far light goes and whether or not bonuses stack (which we can then ignore, if we choose to) than to have no rules for it, and have it all depend upon the overworked GM's perception. YMMV. As for me, I have less and less interest in C&C, the more I read about it. If I ever saw the rules book, it would probably kill all my interest, for good! :heh: [/QUOTE]
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