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General Tabletop Discussion
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How severe would you rule the damage done?
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<blockquote data-quote="akbearfoot" data-source="post: 4584631" data-attributes="member: 33560"><p>As a GM, I wouldn't let the PC use his teeth to initiate a martial maneuver, unless he posessed a natural bite attack. Most PCs do not natural bite attacks.</p><p></p><p>I wouldn't even let improved unarmed strike work, or a monk do it, unless there was some sort of RP reason to allow it...like specialized monk school that mimics Pihranna style or somesuch <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>But if one were to allow it, then I'd say that it would have caused actual damage....I would probably have had it do enough damage to drop him to exactly 0 hitpoints and then a fortitude saving throw or drop to -1hp and bleeding. However if he managed to survive, I don't see a reason why a normal cure wouldnt work...Cure light wounds can heal broken bones and cure internal bleeding. Why can't it reset some dislocated teeth, as long as he still has access to the lost teeth. Only very specific things are immune to cure spells, such as lost limbs. And most of the things that could remove limbs were taken out in 3.x....ie weapons of sharpness.</p><p></p><p></p><p>I have to admit the whole premise of this post is....unseemly. I get squeamish at the thought of playing a game where torture is anything more than background. 'You save the prisoners, and its obvious they've been tortured' sort of thing. I definitely wouldn't have handled a session like that well, where the GM actually subjects the PCs to torture. Decapitations and executions are 1 thing, but I think torture is irredeemably evil and inhuman. Thats just sort of a whole new dimension to fantasy that I will never want to delve into. It may be realistic, and probable since the PCs are usually fighting against the evil inhuman BBEGs, but its not in the realm of what I consider to be anything close to fun. It's the main reason I've never played a female character in any rpg....the fear of what a GM might do to her if she were ever captured, and the inevitable 'sorry guys this isn't the right gaming group for me' that would follow.</p></blockquote><p></p>
[QUOTE="akbearfoot, post: 4584631, member: 33560"] As a GM, I wouldn't let the PC use his teeth to initiate a martial maneuver, unless he posessed a natural bite attack. Most PCs do not natural bite attacks. I wouldn't even let improved unarmed strike work, or a monk do it, unless there was some sort of RP reason to allow it...like specialized monk school that mimics Pihranna style or somesuch :) But if one were to allow it, then I'd say that it would have caused actual damage....I would probably have had it do enough damage to drop him to exactly 0 hitpoints and then a fortitude saving throw or drop to -1hp and bleeding. However if he managed to survive, I don't see a reason why a normal cure wouldnt work...Cure light wounds can heal broken bones and cure internal bleeding. Why can't it reset some dislocated teeth, as long as he still has access to the lost teeth. Only very specific things are immune to cure spells, such as lost limbs. And most of the things that could remove limbs were taken out in 3.x....ie weapons of sharpness. I have to admit the whole premise of this post is....unseemly. I get squeamish at the thought of playing a game where torture is anything more than background. 'You save the prisoners, and its obvious they've been tortured' sort of thing. I definitely wouldn't have handled a session like that well, where the GM actually subjects the PCs to torture. Decapitations and executions are 1 thing, but I think torture is irredeemably evil and inhuman. Thats just sort of a whole new dimension to fantasy that I will never want to delve into. It may be realistic, and probable since the PCs are usually fighting against the evil inhuman BBEGs, but its not in the realm of what I consider to be anything close to fun. It's the main reason I've never played a female character in any rpg....the fear of what a GM might do to her if she were ever captured, and the inevitable 'sorry guys this isn't the right gaming group for me' that would follow. [/QUOTE]
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How severe would you rule the damage done?
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