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How should the Warlord be implemented in 1DnD?
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<blockquote data-quote="Frozen_Heart" data-source="post: 8999104" data-attributes="member: 7029687"><p>So this is the next in a series of thread about how to implement certain commonly requested class concepts in 1DnD, in order to see how people want certain class/subclass concepts handled in the new system. I'm focusing on the most suggested and talked about classes first, and maybe I'll move onto some more obscure ones later.</p><p></p><p>The Warlord is a class which was originally a player's handbook class from 4e, and acting as a martial support character. It supported a variety of playstyles ranging from sitting on the backline buffing allied, to being up in the thick of melee combat using its own weapons. I see the Warlord mentioned a lot, and the fact that it was never implemented in 5e is surprising due to its position as a former PHB class. However some subclasses like the battlemaster have managed to embody certain aspects of the warlord, specifically the more martial end of the spectrum.</p><p></p><p>So in 1DnD, how should the Warlord as a concept (pure martial buffing and support) be handled? Should it continue to be a series of subclasses? Should it get its own class in a later book? Should its buffing be replaced with spells? Or should martials simply not be doing backline buffing of allies at all?</p><p></p><p>Other Threads:</p><p></p><p>Artificer - <a href="https://www.enworld.org/threads/how-should-the-artificer-be-implemented-in-1dnd.696630/" target="_blank">How should the Artificer be implemented in 1DnD?</a></p><p>Summoner/Pet Class - <a href="https://www.enworld.org/threads/how-should-the-summoner-pet-class-be-implemented-in-1dnd.697591/" target="_blank">https://www.enworld.org/threads/how-should-the-summoner-pet-class-be-implemented-in-1dnd.697591/</a></p><p>Psion/Mystic - <a href="https://www.enworld.org/threads/how-should-the-psion-mystic-be-implemented-in-1dnd.697153/" target="_blank">How should the Psion/Mystic be implemented in 1DnD?</a></p></blockquote><p></p>
[QUOTE="Frozen_Heart, post: 8999104, member: 7029687"] So this is the next in a series of thread about how to implement certain commonly requested class concepts in 1DnD, in order to see how people want certain class/subclass concepts handled in the new system. I'm focusing on the most suggested and talked about classes first, and maybe I'll move onto some more obscure ones later. The Warlord is a class which was originally a player's handbook class from 4e, and acting as a martial support character. It supported a variety of playstyles ranging from sitting on the backline buffing allied, to being up in the thick of melee combat using its own weapons. I see the Warlord mentioned a lot, and the fact that it was never implemented in 5e is surprising due to its position as a former PHB class. However some subclasses like the battlemaster have managed to embody certain aspects of the warlord, specifically the more martial end of the spectrum. So in 1DnD, how should the Warlord as a concept (pure martial buffing and support) be handled? Should it continue to be a series of subclasses? Should it get its own class in a later book? Should its buffing be replaced with spells? Or should martials simply not be doing backline buffing of allies at all? Other Threads: Artificer - [URL='https://www.enworld.org/threads/how-should-the-artificer-be-implemented-in-1dnd.696630/']How should the Artificer be implemented in 1DnD?[/URL] Summoner/Pet Class - [URL]https://www.enworld.org/threads/how-should-the-summoner-pet-class-be-implemented-in-1dnd.697591/[/URL] Psion/Mystic - [URL='https://www.enworld.org/threads/how-should-the-psion-mystic-be-implemented-in-1dnd.697153/']How should the Psion/Mystic be implemented in 1DnD?[/URL] [/QUOTE]
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How should the Warlord be implemented in 1DnD?
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