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General Tabletop Discussion
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How should the Wizard subclasses be revised?
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<blockquote data-quote="Gorck" data-source="post: 8974296" data-attributes="member: 7037537"><p>I was giving this some thought yesterday and this is as far as I got with my notes:</p><p></p><p><u>Energy manipulation </u></p><p>Evocation - manipulate energy of elements</p><p>Necromancy - manipulate energy of life & death</p><p></p><p><u>Mind penetration </u></p><p>Enchantment - affect minds</p><p>Illusion - deceive the senses</p><p></p><p><u>Matter affects</u></p><p>Conjuration - summon; teleport; create objects</p><p>Transmutation - change properties of items/creatures</p><p></p><p><u>Detect & Protect</u></p><p>Abjuration- protective; create barriers; banish</p><p>Divination - reveal information</p><p></p><p>As you can see I ran out of steam with the last one. It was difficult to find a common theme with those two schools that I had left over. And I intended to go back and rename them as well.</p></blockquote><p></p>
[QUOTE="Gorck, post: 8974296, member: 7037537"] I was giving this some thought yesterday and this is as far as I got with my notes: [U]Energy manipulation [/U] Evocation - manipulate energy of elements Necromancy - manipulate energy of life & death [U]Mind penetration [/U] Enchantment - affect minds Illusion - deceive the senses [U]Matter affects[/U] Conjuration - summon; teleport; create objects Transmutation - change properties of items/creatures [U]Detect & Protect[/U] Abjuration- protective; create barriers; banish Divination - reveal information As you can see I ran out of steam with the last one. It was difficult to find a common theme with those two schools that I had left over. And I intended to go back and rename them as well. [/QUOTE]
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How should the Wizard subclasses be revised?
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