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<blockquote data-quote="Mort" data-source="post: 7318574" data-attributes="member: 762"><p>In the last year or so, anytime someone has a question on how to run a game, one of my go-to pieces of advice has been watch an episode or two of <a href="https://geekandsundry.com/shows/critical-role/" target="_blank">Critical Role</a> and see how one of the best DMs currently running a game does it.</p><p></p><p>Interestingly, they just started their new campaign so this is exactly relevant.</p><p></p><p>But in this case, I'd say DON'T do what Matt (the DM) did. He split the players in three groups and started them all at a slightly different point, the group didn't actually get fully together until well after an hour into the session. This means that he had to switch around and that 2/3rds of the group were just sitting there doing nothing for 2/3rds of the time. With a new group, you're going to get bored/annoyed players!</p><p></p><p>That said, it seems pretty clear that that the DM here had run the groups through some intro stuff already, prior to the first session, to get them comfortable with their characters (a very good idea) AND this is not a new group so the players were clearly fine with the way he did it. But in a new group and with new players, <strong>never</strong> focus so much one a character or characters to the point where the majority of the group is just sitting around twiddling their thumbs!</p></blockquote><p></p>
[QUOTE="Mort, post: 7318574, member: 762"] In the last year or so, anytime someone has a question on how to run a game, one of my go-to pieces of advice has been watch an episode or two of [URL="https://geekandsundry.com/shows/critical-role/"]Critical Role[/URL] and see how one of the best DMs currently running a game does it. Interestingly, they just started their new campaign so this is exactly relevant. But in this case, I'd say DON'T do what Matt (the DM) did. He split the players in three groups and started them all at a slightly different point, the group didn't actually get fully together until well after an hour into the session. This means that he had to switch around and that 2/3rds of the group were just sitting there doing nothing for 2/3rds of the time. With a new group, you're going to get bored/annoyed players! That said, it seems pretty clear that that the DM here had run the groups through some intro stuff already, prior to the first session, to get them comfortable with their characters (a very good idea) AND this is not a new group so the players were clearly fine with the way he did it. But in a new group and with new players, [b]never[/b] focus so much one a character or characters to the point where the majority of the group is just sitting around twiddling their thumbs! [/QUOTE]
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