Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
How to Better Cultivate My Crop of Inexperienced Players.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hawkeyefan" data-source="post: 9314285" data-attributes="member: 6785785"><p>I'd say to start small and then build on that. Instead of asking your players to come up with a backstory, just ask them backstory related questions during the game. </p><p></p><p>Ask provocative questions. What brought them together? Who did they wrong? Who used to be with them, but no longer is? What happened to that person? </p><p></p><p>This gets them thinking of their characters as people who existed in the world prior to the start of play. It also involves them in the creation of the world and its inhabitants... which hopefully helps increase their investment. </p><p></p><p>Ask questions and then build on the answers. Incorporate these ideas into play. They had an old companion? Guess who's now involved with the thieves guild in the city. They met when they were hired to steal an artifact from a wizard? Guess who's caught up to them. Arrive in a new town? Who do they know that lives here? </p><p></p><p>These simple questions can help flesh out the world and involves them in the process. It gives them friends and enemies and dangling ideas that you can then introduce to make play more focused on them rather than on a generic adventure. It may also help them start to see the potential of the game instead of viewing it more like a board game.</p></blockquote><p></p>
[QUOTE="hawkeyefan, post: 9314285, member: 6785785"] I'd say to start small and then build on that. Instead of asking your players to come up with a backstory, just ask them backstory related questions during the game. Ask provocative questions. What brought them together? Who did they wrong? Who used to be with them, but no longer is? What happened to that person? This gets them thinking of their characters as people who existed in the world prior to the start of play. It also involves them in the creation of the world and its inhabitants... which hopefully helps increase their investment. Ask questions and then build on the answers. Incorporate these ideas into play. They had an old companion? Guess who's now involved with the thieves guild in the city. They met when they were hired to steal an artifact from a wizard? Guess who's caught up to them. Arrive in a new town? Who do they know that lives here? These simple questions can help flesh out the world and involves them in the process. It gives them friends and enemies and dangling ideas that you can then introduce to make play more focused on them rather than on a generic adventure. It may also help them start to see the potential of the game instead of viewing it more like a board game. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
How to Better Cultivate My Crop of Inexperienced Players.
Top