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How to Design Better Urban Adventures
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<blockquote data-quote="Hussar" data-source="post: 3062966" data-attributes="member: 22779"><p>A great starting adventure that would be a snap to adapt to OA is The Hunt for the Charter (Google it and you'll find it - it's free). This is one of my favourite ways of grounding a group in the setting, particularly an urban one. The gist is the party has to jump through all sorts of hoops to register themselves as a free company of sorts and be allowed to be hired as mercenaries. Nice, simple, straightforward and a barrel of fun.</p><p></p><p>Another setup I did was a party. Have the party start the game at a soiree of some sorts. Place pictures of interesting NPCs in a circle around the player's minis. Go around the table and see who wants to talk to whom. As each player chats up an NPC, other players or yourself can call "cut" at anytime to move the action to the next player. Keep going around the table until you feel its time to quit. Lots of fun and allows everyone to more or less know everything that's going on.</p></blockquote><p></p>
[QUOTE="Hussar, post: 3062966, member: 22779"] A great starting adventure that would be a snap to adapt to OA is The Hunt for the Charter (Google it and you'll find it - it's free). This is one of my favourite ways of grounding a group in the setting, particularly an urban one. The gist is the party has to jump through all sorts of hoops to register themselves as a free company of sorts and be allowed to be hired as mercenaries. Nice, simple, straightforward and a barrel of fun. Another setup I did was a party. Have the party start the game at a soiree of some sorts. Place pictures of interesting NPCs in a circle around the player's minis. Go around the table and see who wants to talk to whom. As each player chats up an NPC, other players or yourself can call "cut" at anytime to move the action to the next player. Keep going around the table until you feel its time to quit. Lots of fun and allows everyone to more or less know everything that's going on. [/QUOTE]
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