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How to do a 4e Spellthief?
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<blockquote data-quote="AbdulAlhazred" data-source="post: 4669261" data-attributes="member: 82106"><p>Here's just a thought then. Why not make the class really a LIFE stealer? Base its powers and features heavily around using healing surges. Then allow the stealer to steal surges. Its powers could also of course 'steal' other monster 'stuff' like powers, but everything would be converted to a surge or possibly some TempHP (surges maybe being to granular in some cases). Other powers could do things like steal 'strength' (weaken monster for some period of time, etc). </p><p></p><p>There could also be some kind of power that would give you the ability to GIVE a surge to someone else, providing a bit of a leaderish ability. That might actually be kind of interesting. There are a LOT of strikers out there already, but not so many leaders. So having a 'rogueish leader' kind of class would be pretty distinct. Depending on how the powers were designed it could lean more in the controllerish or strikerish direction, but I would envisage it as basically a rogue-like class with a hybrid leader/controller role.</p></blockquote><p></p>
[QUOTE="AbdulAlhazred, post: 4669261, member: 82106"] Here's just a thought then. Why not make the class really a LIFE stealer? Base its powers and features heavily around using healing surges. Then allow the stealer to steal surges. Its powers could also of course 'steal' other monster 'stuff' like powers, but everything would be converted to a surge or possibly some TempHP (surges maybe being to granular in some cases). Other powers could do things like steal 'strength' (weaken monster for some period of time, etc). There could also be some kind of power that would give you the ability to GIVE a surge to someone else, providing a bit of a leaderish ability. That might actually be kind of interesting. There are a LOT of strikers out there already, but not so many leaders. So having a 'rogueish leader' kind of class would be pretty distinct. Depending on how the powers were designed it could lean more in the controllerish or strikerish direction, but I would envisage it as basically a rogue-like class with a hybrid leader/controller role. [/QUOTE]
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How to do a 4e Spellthief?
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