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How to get younger players into PnP RPG's
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<blockquote data-quote="ProfessorCirno" data-source="post: 4741610" data-attributes="member: 65637"><p>The problem with trying to market things to high schoolers is that <em>they're high schoolers</em> and are, as such, almost all inherently dumb. They'll also change almost <strong>all</strong> of their opinions <strong>on everything</strong> after four years.</p><p></p><p>The secret to making D&D more popular is, quite frankly, video games. RPGs on the vidya make people interested in RPGs off the vidya. I got into D&D in part because of awesome cRPGs. I'm <strong>far</strong> from the only one to do so.</p><p></p><p>Look, it's time to put our cards on the table. D&D has never been and will never be something that mainstream popular. The closest you're going to get is <em>fantasy football</em>. Instead of trying to inject directly into the mainstream, start on the fringes and work your way inward. Maybe tabletop gaming isn't that widely recieved, but "geekdom" sure has, and with it, has come a lot more creativity. Online RPG vague simulators like NWN (the bioware one) or NWN2 are pretty damn popular. On WoW RPG servers it's not uncommon for people to make their own branching storylines and such completely divorced from the game's storyline - they use in game mechanics and set up their own "quests" based around storming an instance with their guild, for example. City of Heroes/Villains is making a new in game mechanic that lets players make their own quests completely.</p><p></p><p>I disagree that tabletop gaming is dying. It's just been shifting. And I also think it's not out of the question that many people in all those above examples would go to a table top session if one was made available.</p><p></p><p>I think what tabletop gaming needs is for more tabletop gam<em>ers</em> to be more social. If you have friends who don't game but seem like they might be interested, bring them to a game! And who cares what the over-macho dopes say. They're the ones that <em>never leave</em> high school. Give them those four years, nobody remembers them or their stupid opinions.</p></blockquote><p></p>
[QUOTE="ProfessorCirno, post: 4741610, member: 65637"] The problem with trying to market things to high schoolers is that [I]they're high schoolers[/I] and are, as such, almost all inherently dumb. They'll also change almost [B]all[/B] of their opinions [B]on everything[/B] after four years. The secret to making D&D more popular is, quite frankly, video games. RPGs on the vidya make people interested in RPGs off the vidya. I got into D&D in part because of awesome cRPGs. I'm [B]far[/B] from the only one to do so. Look, it's time to put our cards on the table. D&D has never been and will never be something that mainstream popular. The closest you're going to get is [I]fantasy football[/I]. Instead of trying to inject directly into the mainstream, start on the fringes and work your way inward. Maybe tabletop gaming isn't that widely recieved, but "geekdom" sure has, and with it, has come a lot more creativity. Online RPG vague simulators like NWN (the bioware one) or NWN2 are pretty damn popular. On WoW RPG servers it's not uncommon for people to make their own branching storylines and such completely divorced from the game's storyline - they use in game mechanics and set up their own "quests" based around storming an instance with their guild, for example. City of Heroes/Villains is making a new in game mechanic that lets players make their own quests completely. I disagree that tabletop gaming is dying. It's just been shifting. And I also think it's not out of the question that many people in all those above examples would go to a table top session if one was made available. I think what tabletop gaming needs is for more tabletop gam[I]ers[/I] to be more social. If you have friends who don't game but seem like they might be interested, bring them to a game! And who cares what the over-macho dopes say. They're the ones that [I]never leave[/I] high school. Give them those four years, nobody remembers them or their stupid opinions. [/QUOTE]
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