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How useful are druids in deserts?
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<blockquote data-quote="Voadam" data-source="post: 5140363" data-attributes="member: 2209"><p>Every level of druid spell has summonings that will work in a desert, and they can spontaneously cast them.</p><p></p><p>All their healing and buff spells work just as well.</p><p></p><p>They have their animal companions and all their animal buff spells work on them.</p><p></p><p>Almost all of their attack spells work in the desert, they generally lose out on entangle.</p><p></p><p>All their elemental type spells are still effective.</p><p></p><p>Their wildshape works just as well.</p><p></p><p>They have survival as a class skill, very useful in a desert. And they have a +2 on their rolls as a class feature and wisdom is their casting stat.</p><p></p><p>They can create water as a 0-level spell, very useful.</p><p></p><p>They can determine north as a 0-level spell, useful for not becoming lost in the desert wastes.</p><p></p><p>They can cast endure elements as a 1st level spell to not be bothered by the heat.</p><p></p><p>They do not wear overheating heavy metal armor.</p><p></p><p>Core only druids are an awesome class in the desert.</p><p></p><p>Plant spells are something druids do better than anybody else, but they are only one dispensible arrow in a really big quiver. I've played druids with no plant spells and they were not gimped.</p></blockquote><p></p>
[QUOTE="Voadam, post: 5140363, member: 2209"] Every level of druid spell has summonings that will work in a desert, and they can spontaneously cast them. All their healing and buff spells work just as well. They have their animal companions and all their animal buff spells work on them. Almost all of their attack spells work in the desert, they generally lose out on entangle. All their elemental type spells are still effective. Their wildshape works just as well. They have survival as a class skill, very useful in a desert. And they have a +2 on their rolls as a class feature and wisdom is their casting stat. They can create water as a 0-level spell, very useful. They can determine north as a 0-level spell, useful for not becoming lost in the desert wastes. They can cast endure elements as a 1st level spell to not be bothered by the heat. They do not wear overheating heavy metal armor. Core only druids are an awesome class in the desert. Plant spells are something druids do better than anybody else, but they are only one dispensible arrow in a really big quiver. I've played druids with no plant spells and they were not gimped. [/QUOTE]
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