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How useful is the Dodge action?
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<blockquote data-quote="clearstream" data-source="post: 7522298" data-attributes="member: 71699"><p>I have encountered in play the following uses of Dodge -</p><p></p><p><strong>A.</strong> the caster who has a SoS holding down key or multiple creatures, or a clutch buff on their GWM Barbarian or whatever, backs off and dodges</p><p></p><p><strong>B.</strong> the character or foe that cannot both close and attack this turn, moves their Speed forward and dodges</p><p></p><p><strong>C.</strong> the dog-piled character that is tar-pitting multiple foes while ranged characters plink them</p><p></p><p><strong>D.</strong> the character that would die on one more hit</p><p></p><p><strong>E.</strong> the character about to be the target of a Disintegrate (this one was, as it happens, unwitting)</p><p></p><p><strong>F. </strong> the character or foe whose attacks back would be, for one reason or another such as high target AC or resistance, of low or no efficacy</p><p></p><p><strong>G.</strong> the character or foe who wants to Disengage, but can't get completely away in one move</p><p></p><p><strong>H.</strong> the character such as a Defense style Eldritch Knight, or a Bladesinger, who can degrade the efficiency of incoming attacks so profoundly that their side gains a tremendous advantage (especially where they can tarpit via PAM/Sentinel or Booming Blade).</p><p></p><p>So Dodge is very valuable just as a way to be hit less when positioning or circumstance makes that a good idea, and more generally there are situations where the imposed degradation of foe <em>efficiency</em> outweighs an action worth of the dodger's attacks.</p><p></p><p>Against that, foes aren't obliged to attack the dodger, so players need to think about who will be the next obvious target and ensure that it is a less desirable target - such as a raging totem barbarian. Additionally, foes might hit the dodger with something that ignores dodge, like a spell with a Wisdom save. There's little point the heavily armored sword-and-board defense style fighter dodging, if that will transfer the attack to the lower AC cleric who is maintaining a Bless on the party.</p></blockquote><p></p>
[QUOTE="clearstream, post: 7522298, member: 71699"] I have encountered in play the following uses of Dodge - [B]A.[/B] the caster who has a SoS holding down key or multiple creatures, or a clutch buff on their GWM Barbarian or whatever, backs off and dodges [B]B.[/B] the character or foe that cannot both close and attack this turn, moves their Speed forward and dodges [B]C.[/B] the dog-piled character that is tar-pitting multiple foes while ranged characters plink them [B]D.[/B] the character that would die on one more hit [B]E.[/B] the character about to be the target of a Disintegrate (this one was, as it happens, unwitting) [B]F. [/B] the character or foe whose attacks back would be, for one reason or another such as high target AC or resistance, of low or no efficacy [B]G.[/B] the character or foe who wants to Disengage, but can't get completely away in one move [B]H.[/B] the character such as a Defense style Eldritch Knight, or a Bladesinger, who can degrade the efficiency of incoming attacks so profoundly that their side gains a tremendous advantage (especially where they can tarpit via PAM/Sentinel or Booming Blade). So Dodge is very valuable just as a way to be hit less when positioning or circumstance makes that a good idea, and more generally there are situations where the imposed degradation of foe [I]efficiency[/I] outweighs an action worth of the dodger's attacks. Against that, foes aren't obliged to attack the dodger, so players need to think about who will be the next obvious target and ensure that it is a less desirable target - such as a raging totem barbarian. Additionally, foes might hit the dodger with something that ignores dodge, like a spell with a Wisdom save. There's little point the heavily armored sword-and-board defense style fighter dodging, if that will transfer the attack to the lower AC cleric who is maintaining a Bless on the party. [/QUOTE]
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