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<blockquote data-quote="cbwjm" data-source="post: 9222194" data-attributes="member: 6788732"><p>No one died last session which was a tad surprising considering the lethality of old school games, though my level 1 wizard is still 2100 xp to level 2. Really want those extra hit points so that I'm not always in fear of dying to a single hit, an extra spell slot would be nice as well.</p><p></p><p>The party consisted of:</p><ul> <li data-xf-list-type="ul">A level 1 magic-user (me)</li> <li data-xf-list-type="ul">A level 2 druid</li> <li data-xf-list-type="ul">A level 4 thief</li> <li data-xf-list-type="ul">A level 1 thief</li> </ul><p>We started the session with the idea of stopping some bandits that were preying on the main road between a city and a small town. We tracked down their ambush site (thanks to others having been caught in said ambush site in the past), I charmed a bandit, who has now opted to move on from banditry, who told us where to find the main camp, but 13 bandits was too much for us to handle. We did however, manage to free a prisoner before escaping. We now have a map of the bandit caves (from the charmed bandit mentioned earlier) so we can go in with a little more muscle next session, hopefully our main cleric has returned by then.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 9222194, member: 6788732"] No one died last session which was a tad surprising considering the lethality of old school games, though my level 1 wizard is still 2100 xp to level 2. Really want those extra hit points so that I'm not always in fear of dying to a single hit, an extra spell slot would be nice as well. The party consisted of: [LIST] [*]A level 1 magic-user (me) [*]A level 2 druid [*]A level 4 thief [*]A level 1 thief [/LIST] We started the session with the idea of stopping some bandits that were preying on the main road between a city and a small town. We tracked down their ambush site (thanks to others having been caught in said ambush site in the past), I charmed a bandit, who has now opted to move on from banditry, who told us where to find the main camp, but 13 bandits was too much for us to handle. We did however, manage to free a prisoner before escaping. We now have a map of the bandit caves (from the charmed bandit mentioned earlier) so we can go in with a little more muscle next session, hopefully our main cleric has returned by then. [/QUOTE]
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