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<blockquote data-quote="THEMNGMNT" data-source="post: 9274914" data-attributes="member: 6809274"><p>Session 57 of my Neverwinter/Sword Coast campaign. 10th level drow evoker wizard, human genie warlock, half orc vengeance paladin.</p><p></p><p>The characters are in the home village of the paladin, which is now under the control of a conspiracy of evil nobles in league with an orc horde.</p><p></p><p>Last session, the characters battled an evil mage and her bodyguard. This session started with 2 of 3 players down, as well as the mage. Only the paladin remained standing. The bodyguard acted first. He had the stats of a Githyanki Gish, which is a brutal CR10 foe. Yet, somehow, he missed all 3 attacks. The paladin, having cast Haste and Vow of Enmity, attacked 3 times with advantage. By the second smite it was all over.</p><p></p><p>To my chagrin. Because I was so confident the players would be defeated and their characters captured that I spent the last several weeks since last session retooling the entire campaign. Not a little. A lot. With that second smite, those plans went in the garbage.</p><p></p><p>The characters fled the village to rest and recover. Next, they decided to assault the orcs encamped outside of town. A couple dozen holed up in a ruined castle. (I'm using the first level of the Abomination Vaults from Pathfinder, which is a solid map.) The character are traveling by airship. Under cover of night they floated over the castle, then used dimension door to teleport to the very back of the castle. They entered an outbuilding that appeared abandoned. But in the second room they found a semi-fresh orc corpse. It looked like it died of fright. The paladin used his ability to detect undead to detect undead...all around them.</p><p></p><p>Next session: Wrath of the wraith!</p></blockquote><p></p>
[QUOTE="THEMNGMNT, post: 9274914, member: 6809274"] Session 57 of my Neverwinter/Sword Coast campaign. 10th level drow evoker wizard, human genie warlock, half orc vengeance paladin. The characters are in the home village of the paladin, which is now under the control of a conspiracy of evil nobles in league with an orc horde. Last session, the characters battled an evil mage and her bodyguard. This session started with 2 of 3 players down, as well as the mage. Only the paladin remained standing. The bodyguard acted first. He had the stats of a Githyanki Gish, which is a brutal CR10 foe. Yet, somehow, he missed all 3 attacks. The paladin, having cast Haste and Vow of Enmity, attacked 3 times with advantage. By the second smite it was all over. To my chagrin. Because I was so confident the players would be defeated and their characters captured that I spent the last several weeks since last session retooling the entire campaign. Not a little. A lot. With that second smite, those plans went in the garbage. The characters fled the village to rest and recover. Next, they decided to assault the orcs encamped outside of town. A couple dozen holed up in a ruined castle. (I'm using the first level of the Abomination Vaults from Pathfinder, which is a solid map.) The character are traveling by airship. Under cover of night they floated over the castle, then used dimension door to teleport to the very back of the castle. They entered an outbuilding that appeared abandoned. But in the second room they found a semi-fresh orc corpse. It looked like it died of fright. The paladin used his ability to detect undead to detect undead...all around them. Next session: Wrath of the wraith! [/QUOTE]
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