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How will the Doom Kickstarter fraud scandal affect future Kickstarters?
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<blockquote data-quote="Umbran" data-source="post: 6163944" data-attributes="member: 177"><p>That'd probably make for a contract with KS that is either unenforceable, or too burdensome for the folks who actually need kickstarter to use. And remember - if you sue someone for money they no longer have, you don't get much return. Ultimately, KS is a funding source, not an accounting firm or project management tool. Try to make it what it isn't, and it will fail to do the original job.</p><p></p><p></p><p></p><p>This is more like it - for Kickstarter to function, the buyer must beware. Projects fail. You may be spitting money into the aether. Realize that, accept that as the risk you take when you donate (not buy, not invest, but donate to a cause). If you are going to be upset to lose the money, you need to only choose those projects that give transparency that gives you confidence. Of course, most of the spending plan you suggest they give will be sanskrit to the common donator. Any KS that does this will become a site for wrangling and arguing over whether their plan is solid. And, giving the plan means diddly unless they also open their books to you so you may go over their accounting.... </p><p></p><p>We do need to remember something - creating games and running a business are two different skills. Being a good designer does not mean you have a head for and skills in business. How many game-design types are actually keeping separate accounting books for their work, much less doing it so well that it'd stand up to an audit? How many buyers are so savvy that they could actually do the audit?</p><p></p><p>If you go into it thinking, "this is an investment, and I need to guard it," Kickstarter is going to disappoint and anger you. If you go into it thinking, "I have some spare cash I can risk, and maybe this will go well enough to give these people a leg up, and if not no great loss," then you're pretty safe.</p></blockquote><p></p>
[QUOTE="Umbran, post: 6163944, member: 177"] That'd probably make for a contract with KS that is either unenforceable, or too burdensome for the folks who actually need kickstarter to use. And remember - if you sue someone for money they no longer have, you don't get much return. Ultimately, KS is a funding source, not an accounting firm or project management tool. Try to make it what it isn't, and it will fail to do the original job. This is more like it - for Kickstarter to function, the buyer must beware. Projects fail. You may be spitting money into the aether. Realize that, accept that as the risk you take when you donate (not buy, not invest, but donate to a cause). If you are going to be upset to lose the money, you need to only choose those projects that give transparency that gives you confidence. Of course, most of the spending plan you suggest they give will be sanskrit to the common donator. Any KS that does this will become a site for wrangling and arguing over whether their plan is solid. And, giving the plan means diddly unless they also open their books to you so you may go over their accounting.... We do need to remember something - creating games and running a business are two different skills. Being a good designer does not mean you have a head for and skills in business. How many game-design types are actually keeping separate accounting books for their work, much less doing it so well that it'd stand up to an audit? How many buyers are so savvy that they could actually do the audit? If you go into it thinking, "this is an investment, and I need to guard it," Kickstarter is going to disappoint and anger you. If you go into it thinking, "I have some spare cash I can risk, and maybe this will go well enough to give these people a leg up, and if not no great loss," then you're pretty safe. [/QUOTE]
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