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How will the Doom Kickstarter fraud scandal affect future Kickstarters?
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<blockquote data-quote="Umbran" data-source="post: 6164023" data-attributes="member: 177"><p>Not as true as you might think. </p><p></p><p>One thing (that doesn't apply to most Kickstarter work, but does to projects in general) that can kill a project is time constraints. If, for example, in order to succeed you need to get your product out for the winter holiday rush, and you don't make it, you fail. You cannot buy days on the calendar with money.</p><p></p><p>Another thing - having more money, in fact, can lead to the demise of a project. Having more money makes you think you have more resources. Having more resources makes you think, "Well, then I can *do* more!" so that you make the project bigger. In the land of Kickstarter, this is called a "stretch goal", and is seen as good. In the land of project management, this is called "scope creep", and it is bad.</p><p></p><p>Let me give you an example to illustrate. You own a chunk of land. So, you get some money together to build a house. You do your homework, plan your house, and realize you have money left over. Enough to do a garage! So, you plan out the garage too, and all looks great. You get the cement guys in to pour the foundation of the house and the slab of concrete for the garage - it is cheapest to have them come in and do both at once, after all - and they come in on time and on budget. Everything is still good. You get carpenters in, and they do the walls for both, and everything is still good. You get the electricians in and... whoops, there are some problems, and so that part costs more than expected. Then the plumbers come in and that, too, goes a little over budget, but gets done.</p><p></p><p>Then, you have the roofers come in and... big problem. The cost of shingles, tar paper, and other materials has risen due to some weirdness in the market. You now cannot afford to put a roof on your house. You could roof the garage, but it isn't useful without the house! The house sits over the winter unfinished, and storms cause damage to what you've already done, and the whole thing ends up ruined...</p><p></p><p>As opposed to, "I have more money - I'll leave it in reserve, just in case." When was the last time you saw a Kickstarter with a stretch goal, "We'll use this money to be extra-sure we actually finish"?</p></blockquote><p></p>
[QUOTE="Umbran, post: 6164023, member: 177"] Not as true as you might think. One thing (that doesn't apply to most Kickstarter work, but does to projects in general) that can kill a project is time constraints. If, for example, in order to succeed you need to get your product out for the winter holiday rush, and you don't make it, you fail. You cannot buy days on the calendar with money. Another thing - having more money, in fact, can lead to the demise of a project. Having more money makes you think you have more resources. Having more resources makes you think, "Well, then I can *do* more!" so that you make the project bigger. In the land of Kickstarter, this is called a "stretch goal", and is seen as good. In the land of project management, this is called "scope creep", and it is bad. Let me give you an example to illustrate. You own a chunk of land. So, you get some money together to build a house. You do your homework, plan your house, and realize you have money left over. Enough to do a garage! So, you plan out the garage too, and all looks great. You get the cement guys in to pour the foundation of the house and the slab of concrete for the garage - it is cheapest to have them come in and do both at once, after all - and they come in on time and on budget. Everything is still good. You get carpenters in, and they do the walls for both, and everything is still good. You get the electricians in and... whoops, there are some problems, and so that part costs more than expected. Then the plumbers come in and that, too, goes a little over budget, but gets done. Then, you have the roofers come in and... big problem. The cost of shingles, tar paper, and other materials has risen due to some weirdness in the market. You now cannot afford to put a roof on your house. You could roof the garage, but it isn't useful without the house! The house sits over the winter unfinished, and storms cause damage to what you've already done, and the whole thing ends up ruined... As opposed to, "I have more money - I'll leave it in reserve, just in case." When was the last time you saw a Kickstarter with a stretch goal, "We'll use this money to be extra-sure we actually finish"? [/QUOTE]
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