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How Would You Defend A Mountain Fortress?
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<blockquote data-quote="mmadsen" data-source="post: 266889" data-attributes="member: 1645"><p>Thank you, SHARK. I guess we covered "malicious ingenuity but not much else"; now we're looking at "malicious ingenuity and the kitchen sink"!</p><p></p><p>"Powerful" is an understatement -- a 50th-level commander, a dozen 30th-level aides, two dozen 20th-level lords, oh, then the high-level Wang-Liang and Giants!</p><p></p><p>I would think that the commander, his aides, and his lords could easily handle the "powerful adventurers" -- unless they're also all 20th- to 30th-level. That's assuming he ready and waiting when the commando force strikes -- and with high-level Divinations, he should know all.</p><p></p><p>If our evil overlord is defending a mountain stronghold, I don't see mundane cavalry or heavy infantry having much effect. Perhaps you can clarify what you expect them to do, even with siege engineers, against a great stone citadel atop sheer cliffs. </p><p></p><p>On the other hand, I'm not sure what a mountain stronghold does for our evil army when the magical attacks hit. (I was going to comment that you're just waiting for an Enlarged Cloudkill to wipe out your garrison and work its way into the mines below, but everyone's over 6 Hit Dice...)</p><p></p><p>Hmm...how can this be used against our evil army? Those damnable Vallorean wizards might summon elementals within our own mines... (I could've sworn elementals were easier to summon and more powerful near large bodies of their own element. Can't find anything though...)</p><p></p><p>This seems to be the real issue. We can't sit back and defend our mountain fortress. We have to sally forth and defend our lands.</p></blockquote><p></p>
[QUOTE="mmadsen, post: 266889, member: 1645"] Thank you, SHARK. I guess we covered "malicious ingenuity but not much else"; now we're looking at "malicious ingenuity and the kitchen sink"! "Powerful" is an understatement -- a 50th-level commander, a dozen 30th-level aides, two dozen 20th-level lords, oh, then the high-level Wang-Liang and Giants! I would think that the commander, his aides, and his lords could easily handle the "powerful adventurers" -- unless they're also all 20th- to 30th-level. That's assuming he ready and waiting when the commando force strikes -- and with high-level Divinations, he should know all. If our evil overlord is defending a mountain stronghold, I don't see mundane cavalry or heavy infantry having much effect. Perhaps you can clarify what you expect them to do, even with siege engineers, against a great stone citadel atop sheer cliffs. On the other hand, I'm not sure what a mountain stronghold does for our evil army when the magical attacks hit. (I was going to comment that you're just waiting for an Enlarged Cloudkill to wipe out your garrison and work its way into the mines below, but everyone's over 6 Hit Dice...) Hmm...how can this be used against our evil army? Those damnable Vallorean wizards might summon elementals within our own mines... (I could've sworn elementals were easier to summon and more powerful near large bodies of their own element. Can't find anything though...) This seems to be the real issue. We can't sit back and defend our mountain fortress. We have to sally forth and defend our lands. [/QUOTE]
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