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How Would You Defend A Mountain Fortress?
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<blockquote data-quote="Crowe9107" data-source="post: 299387" data-attributes="member: 2033"><p>Fear not, Mr. Madsen, sometimes desperation breeds inspiration. Going with my WWII analogy, the Galleran equivalent of the Bazooka.</p><p></p><p>Heavy Crossbow [You might want to make it +1 Distance or +1 Far Distance for more experienced troops]. 50gp. The Range Increment is the key, 120ft, equivalent to a Ballista and outranging Long and Composite Bows, also, easy to use.</p><p></p><p>Payload: +1 Arrows of Spell Storing Cost 8,000 per 50 (160gp ea)</p><p>Suggested Spell Loads: Entangle, Web, Obscuring Mist, Fireball.</p><p></p><p>Tactics: Shoot and Scoot. Fire a delaying spell, then follow up with a damage spell and run like hell before they figure out where you are. This is best done from a concealed location from extreme range (a direct hit is not essential). Best accomplished by a Sorceror with True Strike and Expeditious Retreat, though ANY class can use a crossbow. Fired at the front of columns, these could cause significant delays. Ambush sites should be monitored to TP in strike teams that deal with any forward scouts (as well as having conventional assests in place to ambush scouts).</p><p></p><p>As the Spell Storing isn't limited by caster level, these could have been pre-charged by high-level casters and added to warstocks (20min Entangles? 10d6 Fireballs?). Volley fired, by a group of 10 (5 bolts apiece), could produce significant casualties.</p><p></p><p>Re,</p><p></p><p>Carl Rowe</p></blockquote><p></p>
[QUOTE="Crowe9107, post: 299387, member: 2033"] Fear not, Mr. Madsen, sometimes desperation breeds inspiration. Going with my WWII analogy, the Galleran equivalent of the Bazooka. Heavy Crossbow [You might want to make it +1 Distance or +1 Far Distance for more experienced troops]. 50gp. The Range Increment is the key, 120ft, equivalent to a Ballista and outranging Long and Composite Bows, also, easy to use. Payload: +1 Arrows of Spell Storing Cost 8,000 per 50 (160gp ea) Suggested Spell Loads: Entangle, Web, Obscuring Mist, Fireball. Tactics: Shoot and Scoot. Fire a delaying spell, then follow up with a damage spell and run like hell before they figure out where you are. This is best done from a concealed location from extreme range (a direct hit is not essential). Best accomplished by a Sorceror with True Strike and Expeditious Retreat, though ANY class can use a crossbow. Fired at the front of columns, these could cause significant delays. Ambush sites should be monitored to TP in strike teams that deal with any forward scouts (as well as having conventional assests in place to ambush scouts). As the Spell Storing isn't limited by caster level, these could have been pre-charged by high-level casters and added to warstocks (20min Entangles? 10d6 Fireballs?). Volley fired, by a group of 10 (5 bolts apiece), could produce significant casualties. Re, Carl Rowe [/QUOTE]
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