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Community
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How Would You Make Inspiration More Used?
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<blockquote data-quote="payn" data-source="post: 8782812" data-attributes="member: 90374"><p>I have been cross with a few folks on this subject over the years. I find the GM leading the players by the nose to be anathema to role playing. It's the main reason I use milestone instead of awarding XP. I want the players to engage the narrative and setting how they see fit, and not by how the GM desires it. I understand the game part of the RPG and how a singular purpose might facilitate play, but I want to explore beyond such boundaries when I play. </p><p></p><p>Sounds like a feature from my perspective. On more thing off the GMs plate and onto the ruleset. </p><p></p><p>Again, I think this is a bad precedent telling GMs they should use carrots and sticks on their players to drive desired outcomes. I think genre conventions and organic play should drive how the players behave. YMMV. Either way, I think the mechanic is pretty easy to ignore for folks who dont like it or see the value, so its not too impactful overall.</p></blockquote><p></p>
[QUOTE="payn, post: 8782812, member: 90374"] I have been cross with a few folks on this subject over the years. I find the GM leading the players by the nose to be anathema to role playing. It's the main reason I use milestone instead of awarding XP. I want the players to engage the narrative and setting how they see fit, and not by how the GM desires it. I understand the game part of the RPG and how a singular purpose might facilitate play, but I want to explore beyond such boundaries when I play. Sounds like a feature from my perspective. On more thing off the GMs plate and onto the ruleset. Again, I think this is a bad precedent telling GMs they should use carrots and sticks on their players to drive desired outcomes. I think genre conventions and organic play should drive how the players behave. YMMV. Either way, I think the mechanic is pretty easy to ignore for folks who dont like it or see the value, so its not too impactful overall. [/QUOTE]
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Community
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How Would You Make Inspiration More Used?
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