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Human Interest Story at Battle of Hoth
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<blockquote data-quote="Razjah" data-source="post: 6519317" data-attributes="member: 98806"><p>Other ideas:</p><p>-Owe a debt, perhaps the PCs were former smugglers or otherwise ran with bad company and they still owe a debt. Now with everyone fleeing, there is much being left behind. If the PCs can make it the armory (or other location as per players or GM choice) they can scavenge enough to relieve their debt. However this may mean allowing friends to be captured or killed.</p><p></p><p>-Imperial defectors. Maybe the PCs are defending a section of Echo Base and find a small group of imperial troops throwing down their gear and wishing to join the rebellion. Can these troops be trusted? Are they spies or agents meant to infiltrate the rebellion? Can they be brought to a transport in time to be bound and brought to the rendezvous point?</p><p></p><p>-Multiple Calls for Help. The PCs are an elite group of soldiers for the rebellion. They successfully held off (some number) of Imperial Troops to secure partial defense of Echo Base. Now multiple areas are calling desperate for aid. A transport is under fire and needs immediate assistance to take off, a general has been trapped by Imperial Troops, and one of the secondary trenches is nearly being overrun. The PCs cannot split up and be effective enough to help everyone and there is not enough time to rescue everyone. What do they do? Will they make it to a transport of their own or lay down their lives to save others?</p></blockquote><p></p>
[QUOTE="Razjah, post: 6519317, member: 98806"] Other ideas: -Owe a debt, perhaps the PCs were former smugglers or otherwise ran with bad company and they still owe a debt. Now with everyone fleeing, there is much being left behind. If the PCs can make it the armory (or other location as per players or GM choice) they can scavenge enough to relieve their debt. However this may mean allowing friends to be captured or killed. -Imperial defectors. Maybe the PCs are defending a section of Echo Base and find a small group of imperial troops throwing down their gear and wishing to join the rebellion. Can these troops be trusted? Are they spies or agents meant to infiltrate the rebellion? Can they be brought to a transport in time to be bound and brought to the rendezvous point? -Multiple Calls for Help. The PCs are an elite group of soldiers for the rebellion. They successfully held off (some number) of Imperial Troops to secure partial defense of Echo Base. Now multiple areas are calling desperate for aid. A transport is under fire and needs immediate assistance to take off, a general has been trapped by Imperial Troops, and one of the secondary trenches is nearly being overrun. The PCs cannot split up and be effective enough to help everyone and there is not enough time to rescue everyone. What do they do? Will they make it to a transport of their own or lay down their lives to save others? [/QUOTE]
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