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Human Resourceful needs to be beefier − compare the Lucky feat
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<blockquote data-quote="Mephista" data-source="post: 9163410" data-attributes="member: 6786252"><p>If you're going to bring up consensus, then I'm going to have to point out that the consensus on elf traits is, afaik, as follows:</p><p>Trance - in games where DMs don't interrupt sleep and have wave it away, its worthless, but it very much DOES have a use in games where rests are more by the book. Its VERY useful when assigning watch shifts. It also allows resting in medium / heavy armor without penalty (elves don't sleep, and those penalties only apply to sleep). </p><p>Charm is generally more dangerous and used more often than Frightened against the party, which makes it a good thing to be defended against. </p><p>Perception is a god-tier skill. </p><p>Darkvision - most DMs tend to just handwave the ability to see in darkness with it, making it stronger than it should be. Even when run by the book, its excellent for scouts.</p><p>The spells the elves get are generally rated highly in guides </p><p>The extra bonuses listed with the cantrips are universally good, even if they're not very powerful.</p></blockquote><p></p>
[QUOTE="Mephista, post: 9163410, member: 6786252"] If you're going to bring up consensus, then I'm going to have to point out that the consensus on elf traits is, afaik, as follows: Trance - in games where DMs don't interrupt sleep and have wave it away, its worthless, but it very much DOES have a use in games where rests are more by the book. Its VERY useful when assigning watch shifts. It also allows resting in medium / heavy armor without penalty (elves don't sleep, and those penalties only apply to sleep). Charm is generally more dangerous and used more often than Frightened against the party, which makes it a good thing to be defended against. Perception is a god-tier skill. Darkvision - most DMs tend to just handwave the ability to see in darkness with it, making it stronger than it should be. Even when run by the book, its excellent for scouts. The spells the elves get are generally rated highly in guides The extra bonuses listed with the cantrips are universally good, even if they're not very powerful. [/QUOTE]
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Human Resourceful needs to be beefier − compare the Lucky feat
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