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Hunger and starvation
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<blockquote data-quote="Kordeth" data-source="post: 4400369" data-attributes="member: 5036"><p>What I find more interesting is that D&D characters can never actually starve to death or die of thirst. The DMG says that you don't regain healing surges when you rest if you're suffering from deprivation, but says nothing about regaining all your hit points when you rest. Since the most damage you can take per day is 30, there's effectively no way to starve to death!</p><p></p><p>Hmm...unless "and must continue making checks" is meant in the sense of "make a new check every round until one succeeds."</p><p></p><p>But anyways, to address your point, I'd probably just apply a condition to any characters currently short of healing surges due to hunger or thirst (maybe weakened), and use the PHB Endurance DC to let them shake off that effect for the day.</p><p></p><p>For example: Davros has been without food in the jungle for 25 days. He failed an Endurance check on the 23rd day and is now down one healing surge. Unless he makes a DC 16 Endurance check (he's been suffering from starvation for two days now) when he gets up from an extended rest, he is weakened for the entire day. After his next extended rest, he needs to make a DC 45 Endurance check to avoid losing another healing surge, and a DC 18 check to stave of the weakened condition.</p></blockquote><p></p>
[QUOTE="Kordeth, post: 4400369, member: 5036"] What I find more interesting is that D&D characters can never actually starve to death or die of thirst. The DMG says that you don't regain healing surges when you rest if you're suffering from deprivation, but says nothing about regaining all your hit points when you rest. Since the most damage you can take per day is 30, there's effectively no way to starve to death! Hmm...unless "and must continue making checks" is meant in the sense of "make a new check every round until one succeeds." But anyways, to address your point, I'd probably just apply a condition to any characters currently short of healing surges due to hunger or thirst (maybe weakened), and use the PHB Endurance DC to let them shake off that effect for the day. For example: Davros has been without food in the jungle for 25 days. He failed an Endurance check on the 23rd day and is now down one healing surge. Unless he makes a DC 16 Endurance check (he's been suffering from starvation for two days now) when he gets up from an extended rest, he is weakened for the entire day. After his next extended rest, he needs to make a DC 45 Endurance check to avoid losing another healing surge, and a DC 18 check to stave of the weakened condition. [/QUOTE]
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