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Hunter: the Vigil - I Left My Soul in San Francisco - Ryan Smith - Prelude [Restart]
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<blockquote data-quote="Insight" data-source="post: 6901433" data-attributes="member: 11437"><p>NOTE: The first post will be the "recovered" content from before the Big Crash.</p><p></p><p><a href="http://www.enworld.org/forum/showthread.php?489503-Hunter-the-Vigil-I-Left-My-Soul-in-San-Francisco-RG-Restart" target="_blank">RG Thread</a></p><p><a href="http://www.enworld.org/forum/showthread.php?488789-Hunter-the-Vigil-I-Left-My-Soul-in-San-Francisco-OOC-Restart" target="_blank">OOC Thread</a></p><p>[sblock=Other Prelude Threads]<a href="http://www.enworld.org/forum/showthread.php?489974-Hunter-the-Vigil-I-Left-My-Soul-in-San-Francisco-Renata-Hodges-Prelude-Restart" target="_blank">Renata Hodges</a></p><p><a href="http://www.enworld.org/forum/showthread.php?489972-Hunter-the-Vigil-I-Left-My-Soul-in-San-Francisco-Luke-Chen-Prelude-Restart" target="_blank">Luke Chen</a>[/sblock]</p><p></p><p><strong><u>POST 1 - INSIGHT</u></strong></p><p></p><p>***</p><p></p><p><strong><u>PRELUDE - RYAN SMITH</u></strong></p><p>This is the prelude thread for the Ryan Smith character in the Hunter: the Vigil game, "I Left My Soul in San Francisco".</p><p></p><p>***</p><p></p><p>May 2005 - Fallujah, Iraq</p><p>[ATTACH]77006[/ATTACH]</p><p></p><p>Ryan realized that he might be the only one left alive. His infantry unit, supporting forward observers near the Iraqi city of Fallujah, lost sight of the forward observers and the unit's commanding officer, Lieutenant Grayson, sent the infantrymen into Fallujah to find them. The op had already gone bad, but Lt. Grayson would not let it be a complete failure. If only the forward observers could be found, hopefully alive, and returned to base, then perhaps the Lieutenant would not face a court martial. </p><p></p><p>But now, Ryan was seemingly alone. He was pinned down by a pair of snipers atop a bakery on some dirty Fallujah street. Ryan had ducked behind a broken wall, possibly part of a factory of some kind.</p><p></p><p>No one was responding on the comms. Ryan was down to a clip and a half. His helmet and vest were full of bullet holes. These things were all that were keeping Ryan alive.</p><p></p><p>Ryan ducked his head out to see the street. Smoke had cleared from a grenade someone had thrown. Ryan could now see a pair of dead soldiers in the middle of the street. It was too far to make out who these dead soldiers were. Perhaps Ryan could get to these men and find out their identities. Those snipers were still going to be trouble.</p><p></p><p>***</p><p></p><p><strong><u>POST 2 - GREENKARL</u></strong></p><p></p><p>Ryan's face was grim but determined. The dead might have their ID tags that he could return to command... but they might also have ammo. Pushing himself up against the wall to stand, Ryan drew in a few deep breaths to control his heart that threatened to hammer out of his chest any second now and made ready to make a dash towards the body. This might be it dooboy... don't screw it up!. Slowly releasing his breath, Ryan darted low out from cover and raced forward as fast as he could to dive behind the bodies and onto the group, hoping that surprise would foul their shots...</p><p></p><p>OOC: I think you can only Dodge in melee or unarmed combat (not a rule master I am afraid) so I am doing my best just to impose penalties vs. the shooters.</p><p></p><p>***</p><p></p><p><strong><u>POST 3 - SHAYURI</u></strong></p><p></p><p>(OOC - Nope, you can dodge ranged attacks too. In that case, the 'dodge' simply represents taking evasive action and trying to present a difficult-to-hit profile. But you can only dodge attacks you're aware of the origin of...which can make snipers a problem. )</p></blockquote><p></p>
[QUOTE="Insight, post: 6901433, member: 11437"] NOTE: The first post will be the "recovered" content from before the Big Crash. [url=http://www.enworld.org/forum/showthread.php?489503-Hunter-the-Vigil-I-Left-My-Soul-in-San-Francisco-RG-Restart]RG Thread[/url] [url=http://www.enworld.org/forum/showthread.php?488789-Hunter-the-Vigil-I-Left-My-Soul-in-San-Francisco-OOC-Restart]OOC Thread[/url] [sblock=Other Prelude Threads][url=http://www.enworld.org/forum/showthread.php?489974-Hunter-the-Vigil-I-Left-My-Soul-in-San-Francisco-Renata-Hodges-Prelude-Restart]Renata Hodges[/url] [url=http://www.enworld.org/forum/showthread.php?489972-Hunter-the-Vigil-I-Left-My-Soul-in-San-Francisco-Luke-Chen-Prelude-Restart]Luke Chen[/url][/sblock] [B][U]POST 1 - INSIGHT[/U][/B] *** [B][U]PRELUDE - RYAN SMITH[/U][/B] This is the prelude thread for the Ryan Smith character in the Hunter: the Vigil game, "I Left My Soul in San Francisco". *** May 2005 - Fallujah, Iraq [ATTACH=CONFIG]77006._xfImport[/ATTACH] Ryan realized that he might be the only one left alive. His infantry unit, supporting forward observers near the Iraqi city of Fallujah, lost sight of the forward observers and the unit's commanding officer, Lieutenant Grayson, sent the infantrymen into Fallujah to find them. The op had already gone bad, but Lt. Grayson would not let it be a complete failure. If only the forward observers could be found, hopefully alive, and returned to base, then perhaps the Lieutenant would not face a court martial. But now, Ryan was seemingly alone. He was pinned down by a pair of snipers atop a bakery on some dirty Fallujah street. Ryan had ducked behind a broken wall, possibly part of a factory of some kind. No one was responding on the comms. Ryan was down to a clip and a half. His helmet and vest were full of bullet holes. These things were all that were keeping Ryan alive. Ryan ducked his head out to see the street. Smoke had cleared from a grenade someone had thrown. Ryan could now see a pair of dead soldiers in the middle of the street. It was too far to make out who these dead soldiers were. Perhaps Ryan could get to these men and find out their identities. Those snipers were still going to be trouble. *** [B][U]POST 2 - GREENKARL[/U][/B] Ryan's face was grim but determined. The dead might have their ID tags that he could return to command... but they might also have ammo. Pushing himself up against the wall to stand, Ryan drew in a few deep breaths to control his heart that threatened to hammer out of his chest any second now and made ready to make a dash towards the body. This might be it dooboy... don't screw it up!. Slowly releasing his breath, Ryan darted low out from cover and raced forward as fast as he could to dive behind the bodies and onto the group, hoping that surprise would foul their shots... OOC: I think you can only Dodge in melee or unarmed combat (not a rule master I am afraid) so I am doing my best just to impose penalties vs. the shooters. *** [B][U]POST 3 - SHAYURI[/U][/B] (OOC - Nope, you can dodge ranged attacks too. In that case, the 'dodge' simply represents taking evasive action and trying to present a difficult-to-hit profile. But you can only dodge attacks you're aware of the origin of...which can make snipers a problem. ) [/QUOTE]
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