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I am looking to build a Fighter/Sorcerer
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<blockquote data-quote="CapnZapp" data-source="post: 6965950" data-attributes="member: 12731"><p>Note how I hold spellcasters to different standards than other martial classes.</p><p></p><p>For instance, in my campaign, I have a Ranger with 6 fighter levels, and a Monk with 4 fighter levels. Yet, the campaign is expected to end around level fifteen.</p><p></p><p>Why? Because Ranger and Monk work much more directly in conjunction with fighter levels. </p><p></p><p>In contrast, you need spells if you want to call yourself a spellcaster, and so it is a mistake to delay your spellcasting prowess more than what is absolutely necessary.</p><p></p><p>So while I can see a case for picking up Action Surge at level 2, I cannot recommend a Sorcerer to stay in the fighter class for much longer than that.</p><p></p><p>The core issue is that Extra Attack is fundamentally incompatible with Cast Spell. One and the same character rarely gains any optimization by picking up both. </p><p></p><p>Of course, if you want to play a multiclassed martial/spellcaster it's a different story. But if you're thinking of playing an effectively dual classed fighter/sorcerer we need to have a completely different discussion, where we talk about Eldritch Knights and Bladesingers <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> <span style="font-size: 9px">(and even Paladins!)</span></p></blockquote><p></p>
[QUOTE="CapnZapp, post: 6965950, member: 12731"] Note how I hold spellcasters to different standards than other martial classes. For instance, in my campaign, I have a Ranger with 6 fighter levels, and a Monk with 4 fighter levels. Yet, the campaign is expected to end around level fifteen. Why? Because Ranger and Monk work much more directly in conjunction with fighter levels. In contrast, you need spells if you want to call yourself a spellcaster, and so it is a mistake to delay your spellcasting prowess more than what is absolutely necessary. So while I can see a case for picking up Action Surge at level 2, I cannot recommend a Sorcerer to stay in the fighter class for much longer than that. The core issue is that Extra Attack is fundamentally incompatible with Cast Spell. One and the same character rarely gains any optimization by picking up both. Of course, if you want to play a multiclassed martial/spellcaster it's a different story. But if you're thinking of playing an effectively dual classed fighter/sorcerer we need to have a completely different discussion, where we talk about Eldritch Knights and Bladesingers :) [SIZE=1](and even Paladins!)[/SIZE] [/QUOTE]
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I am looking to build a Fighter/Sorcerer
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