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I don't get the dislike of healing surges
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<blockquote data-quote="prosfilaes" data-source="post: 5698724" data-attributes="member: 40166"><p>It's an abstract system; it supports a wide range of descriptions. </p><p></p><p></p><p></p><p>Same answer. Ultimately, it's probably going to be narrated more dramatically because it's a time for drama.</p><p></p><p></p><p></p><p>I see that as under contention. As one of the HP are physical damage side, I've never argued that x HP of damage to a 1st level character is the same as x HP of damage to a 10th level character. Skill is of course involved; depending on how you visualize it, luck and divine providence can be too. But if some part of the damage is always an actual physical wound, how can the PC heal HP without healing that damage? Especially how can a PC heal to full or near full by force of will if he's just been sliced up a dozen times by orc swords? He's still got a dozen cuts in him.</p><p></p><p></p><p></p><p>4E PHB p. 276: "If your roll is higher than or equal to the defense score, you hit. Otherwise, you miss. ... When you hit with an attack, you normally deal damage to your target, reducing the target's hit points."</p><p></p><p>So the Fourth Edition PHB says that when you make an attack roll, you "hit" and "deal damage". "Damage" is an English word meaning to "loss or harm resulting from injury to person, property, or reputation" (Merriam-Webster.com). In 4th Edition, the rules state that successful attack rolls cause damage, cause injury, and equate that to HP. Even in 4E, I'm narrating along with the part of the rules, against another part of the rules.</p></blockquote><p></p>
[QUOTE="prosfilaes, post: 5698724, member: 40166"] It's an abstract system; it supports a wide range of descriptions. Same answer. Ultimately, it's probably going to be narrated more dramatically because it's a time for drama. I see that as under contention. As one of the HP are physical damage side, I've never argued that x HP of damage to a 1st level character is the same as x HP of damage to a 10th level character. Skill is of course involved; depending on how you visualize it, luck and divine providence can be too. But if some part of the damage is always an actual physical wound, how can the PC heal HP without healing that damage? Especially how can a PC heal to full or near full by force of will if he's just been sliced up a dozen times by orc swords? He's still got a dozen cuts in him. 4E PHB p. 276: "If your roll is higher than or equal to the defense score, you hit. Otherwise, you miss. ... When you hit with an attack, you normally deal damage to your target, reducing the target's hit points." So the Fourth Edition PHB says that when you make an attack roll, you "hit" and "deal damage". "Damage" is an English word meaning to "loss or harm resulting from injury to person, property, or reputation" (Merriam-Webster.com). In 4th Edition, the rules state that successful attack rolls cause damage, cause injury, and equate that to HP. Even in 4E, I'm narrating along with the part of the rules, against another part of the rules. [/QUOTE]
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I don't get the dislike of healing surges
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