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I don't get the dislike of healing surges
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<blockquote data-quote="BryonD" data-source="post: 5731016" data-attributes="member: 957"><p>But the other side of that coin is that not all monsters translated to the same lethality in 3E as they were in prior editions.</p><p></p><p>I do, in fact, agree with you that 3E is probably more lethal in 3E than 1E/2E. But throwing 2E Ogres against 2E PCs compared to 3E Ogres vs 3E PCs is stacking the deck in favor of lethality just as much as circumstances are against. </p><p></p><p>I think over the course of honest, organic play the lethality is a bit more, but not wildly so. </p><p></p><p>It is more important to keep in mind that the concept of character level drifted slightly in 3E and the concept of CR substantially moved the idea of "balance".</p><p></p><p>Of course, keep in mind that I will forever greatly admire OD&D through 1E as ground-breaking. But I also believed the game design world had evolved past them before 3E came along. 3E simply caught back up. (And did really well at that). So, for me personally, the comparison of anything to 1E may be interesting, but it says nothing of real importance.</p><p></p><p>Also, even a total agreement that 3E is VASTLY more lethal than prior editions would do NOTHING to solve the narrative gap that causes surges to be deeply flawed for delivering the play style I prefer. All, of course, IMO.</p></blockquote><p></p>
[QUOTE="BryonD, post: 5731016, member: 957"] But the other side of that coin is that not all monsters translated to the same lethality in 3E as they were in prior editions. I do, in fact, agree with you that 3E is probably more lethal in 3E than 1E/2E. But throwing 2E Ogres against 2E PCs compared to 3E Ogres vs 3E PCs is stacking the deck in favor of lethality just as much as circumstances are against. I think over the course of honest, organic play the lethality is a bit more, but not wildly so. It is more important to keep in mind that the concept of character level drifted slightly in 3E and the concept of CR substantially moved the idea of "balance". Of course, keep in mind that I will forever greatly admire OD&D through 1E as ground-breaking. But I also believed the game design world had evolved past them before 3E came along. 3E simply caught back up. (And did really well at that). So, for me personally, the comparison of anything to 1E may be interesting, but it says nothing of real importance. Also, even a total agreement that 3E is VASTLY more lethal than prior editions would do NOTHING to solve the narrative gap that causes surges to be deeply flawed for delivering the play style I prefer. All, of course, IMO. [/QUOTE]
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I don't get the dislike of healing surges
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