Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
I have DMGII and Revenge of the Giants
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Jack99" data-source="post: 4929387" data-attributes="member: 53135"><p>Overall on Revenge of the Giants</p><p>-->[spoiler]It looks to be a fairly interesting adventure. Soon after starting, the players have a lot of options of what they want to do. What they do and how they succeed will determine how the world around them cope with the giant armies (via a simple point system, much like the one in RHoD). There is of course a good deal of combat, but a lot of the "missions" are research and acquisition instead of just "go to that dungeon and clear it out". There is also seems to be a lot (read: far more than in any other wotc module) skill challenges (or pure RP encounters, if that's your thing) to determine how the story unfolds. I haven't had time to study pacing and balance of encounters, but if they check out, this could very well be the best WotC adventure to date. Unless you do not like giants of course. Then it will suck. Of course, a more thorough read-through is required before I can vouch for that, and I must admit that I do not have the time for that atm. I do really like how the big final battle has two "solutions", one being the straight out combat, the other being using a special artifact to kill the boss (via a skill challenge) after he is bloodied. Nothing revolutionary, but it looks good on paper. [/spoiler]<--</p><p></p><p>Overall on the DMG</p><p>Wow! I wish I had this book when I started DM'ing. While I love my old 1e DMG, I must admit that the 4e versions have impressed me with advice on how to be a good DM. The first was fairly simple, but very good for the new DM. The second iteration of the book definitely ups the game and I think that most DM's should be able to find a lot of advice in here that they can use to improve their game. Even those who have been DM'ing for decades. Sure, maybe some of all of it has been discussed to some degree at some point in some thread on ENworld, but that doesn't mean that everyone has read and bookmarked said thread.</p><p></p><p>I think I have covered most questions by now, if not, please restate it, because it means that I have missed it. I have no one on ignore. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Jack99, post: 4929387, member: 53135"] Overall on Revenge of the Giants -->[spoiler]It looks to be a fairly interesting adventure. Soon after starting, the players have a lot of options of what they want to do. What they do and how they succeed will determine how the world around them cope with the giant armies (via a simple point system, much like the one in RHoD). There is of course a good deal of combat, but a lot of the "missions" are research and acquisition instead of just "go to that dungeon and clear it out". There is also seems to be a lot (read: far more than in any other wotc module) skill challenges (or pure RP encounters, if that's your thing) to determine how the story unfolds. I haven't had time to study pacing and balance of encounters, but if they check out, this could very well be the best WotC adventure to date. Unless you do not like giants of course. Then it will suck. Of course, a more thorough read-through is required before I can vouch for that, and I must admit that I do not have the time for that atm. I do really like how the big final battle has two "solutions", one being the straight out combat, the other being using a special artifact to kill the boss (via a skill challenge) after he is bloodied. Nothing revolutionary, but it looks good on paper. [/spoiler]<-- Overall on the DMG Wow! I wish I had this book when I started DM'ing. While I love my old 1e DMG, I must admit that the 4e versions have impressed me with advice on how to be a good DM. The first was fairly simple, but very good for the new DM. The second iteration of the book definitely ups the game and I think that most DM's should be able to find a lot of advice in here that they can use to improve their game. Even those who have been DM'ing for decades. Sure, maybe some of all of it has been discussed to some degree at some point in some thread on ENworld, but that doesn't mean that everyone has read and bookmarked said thread. I think I have covered most questions by now, if not, please restate it, because it means that I have missed it. I have no one on ignore. ;) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
I have DMGII and Revenge of the Giants
Top