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<blockquote data-quote="kalani" data-source="post: 6442536" data-attributes="member: 88085"><p>All this talk of +3 magic armor and shields reminds me of an earlier thread.......Sure, the character has these items - but that basically makes them <strong>Achilles</strong>. </p><p></p><p>I even went as far as to say that the legend of Achilles being invulnerable are exaggerated. The truth behind his legendary resistance was the fact that Achilles possessed a suit of <strong><em>Legendary</em></strong> equipment, collectively referred to as the <strong>Armor of Achilles</strong>. The Armor of Achilles consisted of a suit of <em>+3 plate armor, +3 shield</em> and a <em>+3 ring of protection.</em></p><p></p><p><strong>If you allow them to achieve Achilles-level invulnerability, play it up as a central feature of your stories.</strong> </p><p>The character has paired two <em>legendary</em> defensive items together. Don't let this accomplishment fade into the background. Bring it to the forefront, and make it a centerpiece of the characters evolving story.</p><p></p><ul> <li data-xf-list-type="ul">The character should become <em><strong>renown</strong></em> for being nigh invulnerable.</li> <li data-xf-list-type="ul">Lesser foes run in fear as the PC waltzes unfazed across the battlefield.</li> <li data-xf-list-type="ul">Show-offs and braggarts challenge the character on a semi-regular basis in an attempt to gain glory by defeating such a legendary foe.</li> <li data-xf-list-type="ul">Powerful villians and monsters amass all of their resources to find a way to overcome the PC - tracking down artefacts, and other powerful items, and allying themselves with other legendary foes.</li> <li data-xf-list-type="ul">And so on.</li> </ul></blockquote><p></p>
[QUOTE="kalani, post: 6442536, member: 88085"] All this talk of +3 magic armor and shields reminds me of an earlier thread.......Sure, the character has these items - but that basically makes them [B]Achilles[/B]. I even went as far as to say that the legend of Achilles being invulnerable are exaggerated. The truth behind his legendary resistance was the fact that Achilles possessed a suit of [B][I]Legendary[/I][/B] equipment, collectively referred to as the [B]Armor of Achilles[/B]. The Armor of Achilles consisted of a suit of [I]+3 plate armor, +3 shield[/I] and a [I]+3 ring of protection.[/I] [B]If you allow them to achieve Achilles-level invulnerability, play it up as a central feature of your stories.[/B] The character has paired two [I]legendary[/I] defensive items together. Don't let this accomplishment fade into the background. Bring it to the forefront, and make it a centerpiece of the characters evolving story. [LIST] [*]The character should become [I][B]renown[/B][/I] for being nigh invulnerable. [*]Lesser foes run in fear as the PC waltzes unfazed across the battlefield. [*]Show-offs and braggarts challenge the character on a semi-regular basis in an attempt to gain glory by defeating such a legendary foe. [*]Powerful villians and monsters amass all of their resources to find a way to overcome the PC - tracking down artefacts, and other powerful items, and allying themselves with other legendary foes. [*]And so on. [/LIST] [/QUOTE]
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