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I heard that there is a "fix" to Time Stop...
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<blockquote data-quote="Magus_Jerel" data-source="post: 128324" data-attributes="member: 3940"><p>Hmmm - specific to LC</p><p>Countermeasures VS The good ol Time Stop Trick</p><p></p><p>Wizard/Sor answers</p><p></p><p>quickened damage dealing spell to force concentration check</p><p>quickened wall of force after stuff hit the fan</p><p>quickened dimension door - to evade</p><p>quickened blink - to avoid some of the damage - maybe all of it.</p><p>quickened dispel magic</p><p>quickened feeblemind (particularly devastating)</p><p>quickened hold person</p><p></p><p>Clerics</p><p>quickened Spell Immunity - naming the incoming spells</p><p>quickened spell resistance -</p><p>quickened silence = 100% no way today jose</p><p></p><p>Bards -</p><p>quickened silence - see clerics</p><p>quickened hold person</p><p></p><p>Druids - answers similar to clerics or Sor/Wiz</p><p></p><p>Rangers and Paladins</p><p>Not ENTIRELY without magic, but they would have to be careful about the few selected spells - and move to engage quickly.</p><p></p><p>Rogues -</p><p>Spend a Couple levels dumping points into Use Magic Device - and use some lower level scrolls, or something like a ring of blinking and/or boots of haste. with evasion and possibly improved evasion ability in place - threat to close.</p><p></p><p>Monks -</p><p>SR outright, awesome saves, IMPROVED evasion, and an incredible base move - close and pummel.</p><p></p><p>Fighters and barbarians...</p><p>problematic.</p></blockquote><p></p>
[QUOTE="Magus_Jerel, post: 128324, member: 3940"] Hmmm - specific to LC Countermeasures VS The good ol Time Stop Trick Wizard/Sor answers quickened damage dealing spell to force concentration check quickened wall of force after stuff hit the fan quickened dimension door - to evade quickened blink - to avoid some of the damage - maybe all of it. quickened dispel magic quickened feeblemind (particularly devastating) quickened hold person Clerics quickened Spell Immunity - naming the incoming spells quickened spell resistance - quickened silence = 100% no way today jose Bards - quickened silence - see clerics quickened hold person Druids - answers similar to clerics or Sor/Wiz Rangers and Paladins Not ENTIRELY without magic, but they would have to be careful about the few selected spells - and move to engage quickly. Rogues - Spend a Couple levels dumping points into Use Magic Device - and use some lower level scrolls, or something like a ring of blinking and/or boots of haste. with evasion and possibly improved evasion ability in place - threat to close. Monks - SR outright, awesome saves, IMPROVED evasion, and an incredible base move - close and pummel. Fighters and barbarians... problematic. [/QUOTE]
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I heard that there is a "fix" to Time Stop...
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