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I heard that there is a "fix" to Time Stop...
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<blockquote data-quote="KarinsDad" data-source="post: 128388" data-attributes="member: 2011"><p>I have to admit. This is the second best interpretation (I think mine is better <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> ).</p><p></p><p>It does present some minor problems though. Multiple target spells cast before the Time Stop by the caster will continue to operate on others, but not the Wizard.</p><p></p><p>For example, Mass Haste.</p><p></p><p>So, you have to calculate different “end rounds” for some spells and some portions of spells, depending on whether the Wizard was a target of the spell.</p><p></p><p>Not a biggy, just a minor bookkeeping annoyance.</p><p></p><p></p><p>What if the Wizard “delays” while inside the Time Stop? Does his initiative change?</p><p></p><p>Well, with your interpretation, it must (theoretically) since true time (i.e. real rounds) are occurring within the Time Stop, at least with respect to the Wizard. And, a delay within the Time Stop could be held over into real time. Hence, in a round visible to the outside world, he could move, cast Time Stop, move and cast another spell when he comes out.</p><p></p><p>The reason real time (fast, but real) is happening inside the Time Stop (with your interpretation) is that spells like Contingency would work inside of it. Just like your Resist Fire example, the weave of Contingency is already in effect. New magic is not firing off, it is just current magic (the companion spell has already been cast) reacting to a contingency event. So, if you had a Contingency Protection From Fire and walked over lava while Time Stopped, the Protection From Fire is already up, just waiting to work and would protect you.</p><p></p><p>With my interpretation, it isn’t true time. Hence, it matters not what he does inside the Time Stop, when he comes out, his rounds and initiative pick up where they left off, even if he delays within the Time Stop.</p><p></p><p>Now, you could rule against this in your interpretation, but literally according to the rules, this would be the result.</p><p></p><p></p><p>In your interpretation, a falling Wizard who cast Time Stop would continue to fall. They are real rounds and it is real time to the Wizard. Just like fire and cold still damages him, gravity would still affect him normally. If you say, no no, he is moving very very fast and gravity would hardly affect him at all. Then how does he move about when Time Stopped? The simplest step would be a giant leap, worse than being on the Moon.</p><p></p><p>Now, here I am getting a little silly. Bringing physics into the discussion doesn’t really work. But, I think you understand my point.</p><p></p><p>If it is not real time and the only thing within that “dimensional bubble of quasi-time” that is affected by it is the Wizard, then it explains why his spells do not start up until it “expires”. Nothing gets pulled into the quasi-time with the Wizard unless he does it himself. His spells do not get pulled in (i.e. their durations do not exist within it, the weave does not power them since the weave is working in slow motion, the weave only powers the Time Stop), the air around him does not get pulled in unless he breathes that air into himself, solid objects around him do not get pulled in unless he picks them up, etc.</p><p></p><p>His spells do not work in the time bubble. His Contingency cannot react to an event since by the time the event occurs within the bubble, the Time Stop has already expired. So yes, if he walks on Lava within the Time Stop, the Contingency will fire off. But, the duration of the Protection From Fire spell will not start until the Time Stop “expires”, just like the duration of any spell the Wizard casts or any potion he drinks will not start until it expires.</p><p></p><p></p><p>And the funniest question, regardless of interpretation is:</p><p></p><p>What if the Wizard forgets to share the spell with his familiar in his pocket?</p><p></p><p>The Wizard cannot move without ripping his clothes since he cannot pull the familiar out of his pocket. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="KarinsDad, post: 128388, member: 2011"] I have to admit. This is the second best interpretation (I think mine is better :) ). It does present some minor problems though. Multiple target spells cast before the Time Stop by the caster will continue to operate on others, but not the Wizard. For example, Mass Haste. So, you have to calculate different “end rounds” for some spells and some portions of spells, depending on whether the Wizard was a target of the spell. Not a biggy, just a minor bookkeeping annoyance. What if the Wizard “delays” while inside the Time Stop? Does his initiative change? Well, with your interpretation, it must (theoretically) since true time (i.e. real rounds) are occurring within the Time Stop, at least with respect to the Wizard. And, a delay within the Time Stop could be held over into real time. Hence, in a round visible to the outside world, he could move, cast Time Stop, move and cast another spell when he comes out. The reason real time (fast, but real) is happening inside the Time Stop (with your interpretation) is that spells like Contingency would work inside of it. Just like your Resist Fire example, the weave of Contingency is already in effect. New magic is not firing off, it is just current magic (the companion spell has already been cast) reacting to a contingency event. So, if you had a Contingency Protection From Fire and walked over lava while Time Stopped, the Protection From Fire is already up, just waiting to work and would protect you. With my interpretation, it isn’t true time. Hence, it matters not what he does inside the Time Stop, when he comes out, his rounds and initiative pick up where they left off, even if he delays within the Time Stop. Now, you could rule against this in your interpretation, but literally according to the rules, this would be the result. In your interpretation, a falling Wizard who cast Time Stop would continue to fall. They are real rounds and it is real time to the Wizard. Just like fire and cold still damages him, gravity would still affect him normally. If you say, no no, he is moving very very fast and gravity would hardly affect him at all. Then how does he move about when Time Stopped? The simplest step would be a giant leap, worse than being on the Moon. Now, here I am getting a little silly. Bringing physics into the discussion doesn’t really work. But, I think you understand my point. If it is not real time and the only thing within that “dimensional bubble of quasi-time” that is affected by it is the Wizard, then it explains why his spells do not start up until it “expires”. Nothing gets pulled into the quasi-time with the Wizard unless he does it himself. His spells do not get pulled in (i.e. their durations do not exist within it, the weave does not power them since the weave is working in slow motion, the weave only powers the Time Stop), the air around him does not get pulled in unless he breathes that air into himself, solid objects around him do not get pulled in unless he picks them up, etc. His spells do not work in the time bubble. His Contingency cannot react to an event since by the time the event occurs within the bubble, the Time Stop has already expired. So yes, if he walks on Lava within the Time Stop, the Contingency will fire off. But, the duration of the Protection From Fire spell will not start until the Time Stop “expires”, just like the duration of any spell the Wizard casts or any potion he drinks will not start until it expires. And the funniest question, regardless of interpretation is: What if the Wizard forgets to share the spell with his familiar in his pocket? The Wizard cannot move without ripping his clothes since he cannot pull the familiar out of his pocket. :) [/QUOTE]
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