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I heard that there is a "fix" to Time Stop...
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<blockquote data-quote="KarinsDad" data-source="post: 128400" data-attributes="member: 2011"><p>Quickened actions are free actions. PHB page 84.</p><p></p><p>"Casting a quickened spell is a free action."</p><p></p><p>Free actions can only usually be taken on your turn. PHB page 121.</p><p></p><p>"You can perform one or more free actions while taking another action normally."</p><p></p><p>Well, what other action can you take on an opposing character's turn? AoO. So, if he is standing next to you, you can AoO swing at him if he does not Cast Defensively and you could get off a Quickened spell.</p><p></p><p>But, the chances of him not stepping 5' away or Casting Defensively at high level are...</p><p></p><p>And of course, the word "normally" in the sentence above might also preclude AoOs.</p><p></p><p></p><p>The point is that you can only attempt to stop him if he allows it.</p><p></p><p>Hence, high level NPC wizard wins initiative. He casts Time Stop. He gets a bunch of spells off and seriously damages your party.</p><p></p><p>In your interpretation, high level NPC wizard wins initiative. He casts Haste followed by Time Stop. He gets even more spells off and does not seriously damages your party. He wipes them out completely.</p><p></p><p>Hence, your interpretation is even more unbalanced than the way Time Stop is written. There is no defense against it.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 128400, member: 2011"] Quickened actions are free actions. PHB page 84. "Casting a quickened spell is a free action." Free actions can only usually be taken on your turn. PHB page 121. "You can perform one or more free actions while taking another action normally." Well, what other action can you take on an opposing character's turn? AoO. So, if he is standing next to you, you can AoO swing at him if he does not Cast Defensively and you could get off a Quickened spell. But, the chances of him not stepping 5' away or Casting Defensively at high level are... And of course, the word "normally" in the sentence above might also preclude AoOs. The point is that you can only attempt to stop him if he allows it. Hence, high level NPC wizard wins initiative. He casts Time Stop. He gets a bunch of spells off and seriously damages your party. In your interpretation, high level NPC wizard wins initiative. He casts Haste followed by Time Stop. He gets even more spells off and does not seriously damages your party. He wipes them out completely. Hence, your interpretation is even more unbalanced than the way Time Stop is written. There is no defense against it. [/QUOTE]
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I heard that there is a "fix" to Time Stop...
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