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<blockquote data-quote="rooneg" data-source="post: 7141165" data-attributes="member: 6779504"><p>I think the more interesting changes are actually the ones not in that blog post (although I'm in love with the HP -> HP/SP/Resolve split, I think it's really significant). They seem to be going out of their way to rebalance the martial/caster split a bit. The casters in the core rulebook are all spontaneous casters that max out at 6th level spells. That, combined with the fact that martials can do magical seeming stuff and just fluff it as "technology" (i.e. one of the higher level abilities for the Operative is something like "vanish in place", it's not magic, but it's the sort of thing that would have been magic in Pathfinder) make me optimistic that you're not going to feel like a chump if you're playing a Soldier or Operative.</p></blockquote><p></p>
[QUOTE="rooneg, post: 7141165, member: 6779504"] I think the more interesting changes are actually the ones not in that blog post (although I'm in love with the HP -> HP/SP/Resolve split, I think it's really significant). They seem to be going out of their way to rebalance the martial/caster split a bit. The casters in the core rulebook are all spontaneous casters that max out at 6th level spells. That, combined with the fact that martials can do magical seeming stuff and just fluff it as "technology" (i.e. one of the higher level abilities for the Operative is something like "vanish in place", it's not magic, but it's the sort of thing that would have been magic in Pathfinder) make me optimistic that you're not going to feel like a chump if you're playing a Soldier or Operative. [/QUOTE]
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