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I need D&D planets.
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<blockquote data-quote="Whisper72" data-source="post: 5514045" data-attributes="member: 17339"><p>Well... one could throw in all the various published worlds/settings as worlds:</p><p>- Mystara</p><p>- Dragonlance</p><p>- Eberron</p><p>- Faerun</p><p>- Hollow World (for a Dyson Sphere...)</p><p>- Maztica</p><p>- Kalamar</p><p>- etc.</p><p></p><p>Especially the less well known ones can be fun to use. Forgot the name, but there is also that 'world' with two basic antagonists, one side is barbarians and the other some type of necromancers...</p><p></p><p></p><p>You could also 'rip off' ideas from these published worlds and blow them up big time / expand them into planet sizes:</p><p></p><p>Eberron makes for several planet ideas: Xendrik as a planet, the 'main' continent as a world, the badlands as an 'evil planet', the mournland as an entire planet, Sarlona as a planet</p><p></p><p>Or even expand the Sharn idea into a planetwide city world</p><p></p><p>Other theme's for planets:</p><p>- a world of floating islands with aerial races</p><p>- a water world, no land whatsoever</p><p>- blasted 'rock' world where all civilization is placed in the Underdark because the surface is too hot / too many storms / whatever</p><p>- an idyllic / eden like world (maybe only on the surface / during the day, during the night, the nasties come out of their shells and destroy all they meet, that is the real reason the world seems idyllic / a world untouched by civilization: civilization never got a chance to flourish...)</p><p>- a dark world where it always rains / there are always clouds: supports very little vegetation and animals, mainly oozes, fungi etc.</p><p>- a living world: the planet itself is a living organism. It sleeps most of the time, during which times it's weird dreams enter the dreams of visiting sentients providing strange visions, feelings of dread etc. (maybe even prophetic?) When the world organism stirs, the whole planet trembles, changes and shifts... hands and mouths may appear attacking visitors...</p><p>- a dead world. Once civilization flourished. For some unknonw reason, everybody died... some force (a disease? some alchemical gas? a spell / magical influences?) is still at work. People who stay on this world are slowly dying. At first losing int / wis points (per hour or per day, depending upon how sever you want to play this), then str / con points, dying at 0 con... (maybe with or without 'save against' effect)</p><p></p><p>Just some quick random thoughts...</p></blockquote><p></p>
[QUOTE="Whisper72, post: 5514045, member: 17339"] Well... one could throw in all the various published worlds/settings as worlds: - Mystara - Dragonlance - Eberron - Faerun - Hollow World (for a Dyson Sphere...) - Maztica - Kalamar - etc. Especially the less well known ones can be fun to use. Forgot the name, but there is also that 'world' with two basic antagonists, one side is barbarians and the other some type of necromancers... You could also 'rip off' ideas from these published worlds and blow them up big time / expand them into planet sizes: Eberron makes for several planet ideas: Xendrik as a planet, the 'main' continent as a world, the badlands as an 'evil planet', the mournland as an entire planet, Sarlona as a planet Or even expand the Sharn idea into a planetwide city world Other theme's for planets: - a world of floating islands with aerial races - a water world, no land whatsoever - blasted 'rock' world where all civilization is placed in the Underdark because the surface is too hot / too many storms / whatever - an idyllic / eden like world (maybe only on the surface / during the day, during the night, the nasties come out of their shells and destroy all they meet, that is the real reason the world seems idyllic / a world untouched by civilization: civilization never got a chance to flourish...) - a dark world where it always rains / there are always clouds: supports very little vegetation and animals, mainly oozes, fungi etc. - a living world: the planet itself is a living organism. It sleeps most of the time, during which times it's weird dreams enter the dreams of visiting sentients providing strange visions, feelings of dread etc. (maybe even prophetic?) When the world organism stirs, the whole planet trembles, changes and shifts... hands and mouths may appear attacking visitors... - a dead world. Once civilization flourished. For some unknonw reason, everybody died... some force (a disease? some alchemical gas? a spell / magical influences?) is still at work. People who stay on this world are slowly dying. At first losing int / wis points (per hour or per day, depending upon how sever you want to play this), then str / con points, dying at 0 con... (maybe with or without 'save against' effect) Just some quick random thoughts... [/QUOTE]
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